S.T.M.P.D Posted July 27, 2014 Share Posted July 27, 2014 (edited) Verdun is a master of ghastly ancient warfare, using his powers to engineer terrible machines of conquest. Shield – 100 Health – 175 Armor – 150 Initial Power Capacity: 135. Locked till rank 7. Verdun functions as a defensive Warframe, with a mix of Blast and Gas themed powers. Chemical Warfrare (15 energy): Verdun tosses a grenade that lets out a large cloud of gas damage, perfect for defense targets and chokepoints. It deals guaranteed Proc, as well as reducing the accuracy of enemies by 40/50/60/70%. Trench Warfare (50 energy): Verdun creates a trench in the ground, a literal depression which can be used for cover. Holographic barbed wire deals strong Slash procs to enemies, as well as slowing them down, and Primary weapons in the trench receive a damage buff of 50/60/70/80 percent. Over The Top: (65 energy): Verdun readies his allies for battle, refilling their ammunition stocks as well as increasing fire rates by 40/50/60 percent. Creeping Barrage (130 energy): Verdun summons a horde of holographic artillery cannons behind him, which carpet-bomb the ground with bombs. The Barrage follows Verdun, slowly advancing with him. Each cannon has around three shots. Upgrading increases damage and number of cannons used, up to 5. Alt helmets - Kaiser (German) and Casque. Edited July 30, 2014 by S.T.M.P.D Link to comment Share on other sites More sharing options...
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