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Mag: Strun+Cronus Ship View Bug


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New bug in the Ship: 


Hatch goes down -> Fastly step back before let's call it "hatch_open.wav" ends, the hatch goes up again without a "hatch_close.wav".

Same bug is in the other direction aswell:

Hatch goes up-> Fastly step infront before let's call it "hatch_close.wav" ends, the hatch goes down again without a "hatch_open.wav".


Maybe stop the current sound & start the other one when the trigger is activated.

I hope i could help.

Edited by thecanibozz
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