Renegade343 Posted July 28, 2014 Share Posted July 28, 2014 After playing around in Earth and killing countless Grineer, I set aside my feelings for a moment and asked myself this question: What is the volume of a Grineer Explosive Barrel? Taking my Oberon (since he has a relatively straight back and, well, he needed a run anyways) and my Codex Scanner (since waypoint measurements are too imprecise), I went around Earth and found a lone Grineer Explosive Barrel. Then, after playing around with figuring out how to measure the values I needed, I found out that the radius of the explosive barrel is 0.4m, and the height of the explosive barrel is 0.7m. Thus, using the formula for calculating the volume of a cylinder: V = π * (r^2) * h V = π * (0.4^2) * 0.7 * m^3 V = 0.352 m^3 Of course, this assumes it is a full cylinder (i.e. no inward slants like the top and bottom of the Grineer Explosive Barrel), but since the volume deducted from the inward slants is so negligible, the volume will stay roughly the same. Since the metal creating the barrel has some thickness, we will need to cover that as well. Assuming that the thickness of the metal used to create the whole barrel is 0.05m (shoddy Grineer manufacturing), then the actual volume of the explosive barrel is: Radius: (0.8 - 0.1)/2 = 0.35m Height: 0.7 - 0.1 = 0.6m V = π * (0.35^2) * 0.6 * m^3 V = 0.231 m^3 So, whenever you have the urge to know what is the volume of a Grineer Explosiv Barrel while destroying the whole room, there is your answer. Link to comment Share on other sites More sharing options...
Omegarick Posted July 28, 2014 Share Posted July 28, 2014 (edited) Nice mathing. Personally I couldn't care less, but nevertheless, nice job! Edited July 28, 2014 by Rickman108 Link to comment Share on other sites More sharing options...
BizarreFetalChimpanzee Posted July 28, 2014 Share Posted July 28, 2014 I can't math, but you've earned my upvote anyway Link to comment Share on other sites More sharing options...
ProfessorRobledo Posted July 28, 2014 Share Posted July 28, 2014 Very math. Much volume. Wow. Link to comment Share on other sites More sharing options...
vaugahn Posted July 28, 2014 Share Posted July 28, 2014 Still doesn't tell us why they're so explosive D: Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 Still doesn't tell us why they're so explosive D: Wet nitrogen triiodide. Link to comment Share on other sites More sharing options...
Dewsitine Posted July 28, 2014 Share Posted July 28, 2014 Wouldn't it be better with nitro glcerian ( don't know if thats how you spell it). Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 Wouldn't it be better with nitro glcerian ( don't know if thats how you spell it). Where is the fun in that? After all, dry nitrogen triiodide can be set off by alpha radiation. Link to comment Share on other sites More sharing options...
LifeNine Posted July 28, 2014 Share Posted July 28, 2014 I tried using the scanner to measure the height of warframes once, but I stopped after finding the height of Banshee and Mag. The scanner isn't accurate enough, so I just ended up getting the same numbers. Since the scanner increases in increments of 10cm, the warframes height will either be a couple inches taller or shorter than they should be. I may consider going back to measure the heights if DE adds another decimal place to the scanner. =P Nice job by the way. Link to comment Share on other sites More sharing options...
vaugahn Posted July 28, 2014 Share Posted July 28, 2014 Wet nitrogen triiodide. Uh...still doesn't tell us why the Grineer keep explosives lying around all over the damn place? Link to comment Share on other sites More sharing options...
TheErebus. Posted July 28, 2014 Share Posted July 28, 2014 How much more math are you going to do man... Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 How much more math are you going to do man... Not stopping until I run out of ideas, which would be almost infinite. Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 Next up: More differentiation! Link to comment Share on other sites More sharing options...
Dewsitine Posted July 28, 2014 Share Posted July 28, 2014 nah i think you should do some limits with the data that you have. Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 nah i think you should do some limits with the data that you have. What do you mean? Link to comment Share on other sites More sharing options...
Dewsitine Posted July 28, 2014 Share Posted July 28, 2014 you know limits as in as delta x goes to zero or infinty and you you have your equation to dervive from Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 you know limits as in as delta x goes to zero or infinty and you you have your equation to dervive from Sure, if I find something that can actually use that. Link to comment Share on other sites More sharing options...
Dewsitine Posted July 28, 2014 Share Posted July 28, 2014 maybe demographs from a corpus merchant? Link to comment Share on other sites More sharing options...
Renegade343 Posted July 28, 2014 Author Share Posted July 28, 2014 maybe demographs from a corpus merchant? That would be nigh impossible to obtain without doing something that could break the EULA contract. I think maybe something to do with shotgun damage falloff. Link to comment Share on other sites More sharing options...
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