Gildemesh Posted July 28, 2014 Share Posted July 28, 2014 (edited) Kubrow degeneration constantly worries me. I don't mind DE made a credit sink so we have to spend money on our Kubrows. I'm fine with that (although it's a bit expensive where it stands). What's not fine is that Kubrows die if the degenerate completely. I only learned about this after putting in an Orokin Reactor. There's not a huge amount to say on this topic, so I'll keep it short. I understand degeneration is used to stop people from bringing Kubrows everywhere. However, killing off your beloved pet because your Internet connection went out for a week or two is not the solution. I have an alternative system: Upon Kubrow degeneration, they become incapacitated, and cannot be brought into missions. A special item must be crafted (or bought with platinum) to revive it. Afterwords, you must wait a few hours (or rush it) until your Kubrow is restored to fighting status. DE gets people to buy platinum if you want to rush things, player's Kubrows don't die due to neglect, yet are still punished. Everyone wins. With the addition of that, we can no longer kill Kubrows in any way. Therefore, we must also add the ability to release your Kubrow after an undated amount of time involving imprisonment and abuse battle and bonding. Good idea, or bad idea? Edited July 29, 2014 by Gildemesh Link to comment Share on other sites More sharing options...
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