winedarksea_ Posted July 29, 2014 Share Posted July 29, 2014 Could someone from DE or a representative thereof please tell me which of the following is a valid use of mechanics and which is considered an exploit in Dark Sector conflicts? a) To improve the attacker's position by hosting defender lobbies and closing the game at any time before it completes (in order to waste actual defenders' time and ensure that attackers can bypass defender squads and attack specter rigs directly). b) To prevent other clans/alliances from attacking your node by occupying deployment time with "non-real" alliances that were exclusively or primarily created to prevent actual player alliances from challenging your sov. Thanks very much, wine Link to comment Share on other sites More sharing options...
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