Rogger_T Posted July 29, 2014 Share Posted July 29, 2014 #1 The Scavenge mod doesn't seem to work well -My kub doesn't try to unlock the lockers DE should add that the way point could be used to pick the lockers for the kubrows to try unlocking, because they aren't doing it automatically. #2 My kub's DNA Integrity seems to go down -I've noticed that my kub's DNA-I goes down.(FOR NO REASON) #3 Mods will automatically unequip themselves -When I unequip my kub, and then come to equip him some mods unequip themselves Extra -In the modding section the kubrow mods don't show as equipped Link to comment Share on other sites More sharing options...
chaotea Posted July 29, 2014 Share Posted July 29, 2014 #1 The Scavenge mod doesn't seem to work well My kubro does unlock lockers, but will go realy far out of the way to do so that he keeps dieing. So ive taken it off. #2 My kub's DNA Integrity seems to go down DNA goes down 10% every day, as well as going down alot if he dies in a mission. #3 Mods will automatically unequip themselves The mods unequip if you fusion them, but ive not noticed any randomness yet. Extra Ive noticed this to, its a pain to fusion. Link to comment Share on other sites More sharing options...
tocorro Posted July 29, 2014 Share Posted July 29, 2014 #1 The Scavenge mod doesn't seem to work well My kubro does unlock lockers, but will go realy far out of the way to do so that he keeps dieing. So ive taken it off. #2 My kub's DNA Integrity seems to go down DNA goes down 10% every day, as well as going down alot if he dies in a mission. #3 Mods will automatically unequip themselves The mods unequip if you fusion them, but ive not noticed any randomness yet. Extra Ive noticed this to, its a pain to fusion. #2 it is 20% per day Link to comment Share on other sites More sharing options...
-ExT-H4sk33r Posted July 29, 2014 Share Posted July 29, 2014 #1 The Scavenge mod doesn't seem to work well My kubro does unlock lockers, but will go realy far out of the way to do so that he keeps dieing. So ive taken it off. #2 My kub's DNA Integrity seems to go down DNA goes down 10% every day, as well as going down alot if he dies in a mission. #3 Mods will automatically unequip themselves The mods unequip if you fusion them, but ive not noticed any randomness yet. Extra Ive noticed this to, its a pain to fusion. #1 +1 # 2 DNA goes down 20% every day #3 Fusion and codex problems Link to comment Share on other sites More sharing options...
Qloshae Posted July 29, 2014 Share Posted July 29, 2014 #2 it is 20% per day No, it goes from +100% to +80% on the 0 to +100% scale. There is also a 0 to -100% scale. Or just a -100% to +100% scale if you want. DNA integrity goes down by 10% of the total integrity per day. I shouldn't have to explain this. I mean, you have 200 apples, 100 are green and 100 are red, you start by eating only green apples. After the first day you have eaten 20 green apples, how many % of the apples did you eat? 10% since you had 200 apples and ate 20. How many % of the green apples did you eat? 20% as there was 100 green apples and you ate 20 of them. Link to comment Share on other sites More sharing options...
tocorro Posted July 29, 2014 Share Posted July 29, 2014 No, it goes from +100% to +80% on the 0 to +100% scale. There is also a 0 to -100% scale. Or just a -100% to +100% scale if you want. DNA integrity goes down by 10% of the total integrity per day. I shouldn't have to explain this. I mean, you have 200 apples, 100 are green and 100 are red, you start by eating only green apples. After the first day you have eaten 20 green apples, how many % of the apples did you eat? 10% since you had 200 apples and ate 20. How many % of the green apples did you eat? 20% as there was 100 green apples and you ate 20 of them. great and all but starting point is 0 and the -100% is deducted from starting health, and the +100% is additional health, so daily you lose 20% of bonus base health. Logically speaking -1 and +1 doesnt add up to 2. I get what U R trying to say but below the 0, points are deducted from base health - I'm treating it more like "you are in a danger zone, apply stabilizer" Link to comment Share on other sites More sharing options...
Qloshae Posted July 29, 2014 Share Posted July 29, 2014 great and all but starting point is 0 and the -100% is deducted from starting health, and the +100% is additional health, so daily you lose 20% of bonus base health. Logically speaking -1 and +1 doesnt add up to 2. I get what U R trying to say but below the 0, points are deducted from base health - I'm treating it more like "you are in a danger zone, apply stabilizer" Wrong, we are talking about %. That's why instead of saying -100 red apples I just said 100 red apples. When applying percentage to something there is seldom any negative value considered (and it would be weird if you bought 200 apples and threw away 400 which -100% would be if calculating in percentages - it would really be easier to say that you threw away 200% of the apples). But since this isn't a math lesson I will let it slide. You are right tho, moving bellow +-0 is inadvisable as then your kubrow will have a debuff rather than a buff. Link to comment Share on other sites More sharing options...
chaotea Posted July 29, 2014 Share Posted July 29, 2014 No, it goes from +100% to +80% on the 0 to +100% scale. There is also a 0 to -100% scale. Or just a -100% to +100% scale if you want. DNA integrity goes down by 10% of the total integrity per day. I shouldn't have to explain this. I mean, you have 200 apples, 100 are green and 100 are red, you start by eating only green apples. After the first day you have eaten 20 green apples, how many % of the apples did you eat? 10% since you had 200 apples and ate 20. How many % of the green apples did you eat? 20% as there was 100 green apples and you ate 20 of them. Firstly, theres no reason to be $&*^ish about this. Secondly, the bar says a number flowed by a % sign. Yes, if you have 200 apples and loose 20 its not 20%, but if you have 100% and you go down 20% you go down 20%, regardless of there being a negative. Link to comment Share on other sites More sharing options...
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