SeargantHaztagazpacho Posted July 29, 2014 Share Posted July 29, 2014 The current animation is fine, but I thought of an addition to give it more immersion. Now when your frame keels over, they will have a visible injury based on the last attack they took: melee gives a large gash on their chest/stomach, guns give a large bullet wound or smaller holes all over, elements give burn marks or frosted over areas. The frames can still crawl, but the animation will look more pained. When the frame is being healed, the wound geows smaller and disappears. Thoughts? Link to comment Share on other sites More sharing options...
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