Jgrace Posted July 30, 2014 Share Posted July 30, 2014 Ive been sitting on this for a while and always wondered, why do we hear but see nothing of the neurosentury in the void? I think that this would make a great enemy because the possibilities for this numerous because well, it is the controller of the entire tower. Its one one of the last pieces of orokin technology remaining that is functioning (besides turrets and orbs). So why not let us take it down? Doing this as a tower assassinate or even a quest down the line maybe i think would be a great addition to the game. Link to comment Share on other sites More sharing options...
Iceski13 Posted July 30, 2014 Share Posted July 30, 2014 (edited) Good idea on the assasination part. Aside from Earth and Eris which are supposed to be getting bosses at some point the Void is the only one that doesnt have an assasination mission. It could be done in a similar manner to the derilect where you need to collect an item from void missions that need to be crafted into a key or find the keys in high level void missions instead. Edited July 30, 2014 by Iceski13 Link to comment Share on other sites More sharing options...
Jgrace Posted July 30, 2014 Author Share Posted July 30, 2014 I was thinking the key crafting. Find void echos or something from enemies and crates (like golem nav coordinates) in the void and build a key to the target. Higher tiers need more echos. Link to comment Share on other sites More sharing options...
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