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Engineer Frame 2.0


9tailboy
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I wish I could have the same tech as the grineer and corpus do, so it would be awesome if DE made a second engineer frame, like one that passes out free gears to players, at the cost of cheap skills, kind of like a buffer frame.

 

Stats:

Health:90

Shield:90

Armor:50

Sprint speed:1.05

Energy:150

 

Abilities:
 

Jet pack:Warframe places 4 jetpacks on the ground and any teammate that picks it up has the jetpack instantly installed onto it(Upgrading power strength gives the jetpack more "lift", upgrading power duration increases the amount of time you can use it) Costs 25 energy

 

Turrent: Warframe places a turrent on the ground or on any surface, dealing damage to enemies nearby(upgrading power strength increases damage, upgrading power range increases range where it will attack, upgrading power duration increases duration) Costs 75 energy

 

Supply box: Warframe places 2 boxes on the ground, giving nearby players, shields, health and ammo restores(Upgrading power range increases range where team is supplied, increasing power duration increases durability(as in duration), increasing power strength increases amount supplied each time) Costs 50 energy

 

Barrier: Warframe creates a giant base inside the map, providing a wall of defense for players and blocking all outside damage(Power strength increases damage it can hold, duration increases time it lasts, range increases barrier's size) Costs 100 energy

 

Upgrading the rank of jetpack increases the amount of "lift" it gives and duration, max rank allows players to have auto-homing missiles.

Upgrading the rank of turrent increases it's range, strength, and duration

Upgrading the rank of supply box increases the amount of rate of supply, duration and range

Upgrading the rank of Barrier increases it's size, strength, duration, and at max rank, it is given a turrent, a security camera, 4 arc traps(1 on each side), and deals magnetic damage to any incoming enemy.

 

Stats of each skill

Jetpack: Equip cost: 0/1/2/3

Power strength: (1m/s)/(2m/s)/(3m/s)/(4m/s)

Power range: NaN

Power duration: 10 seconds/15 seconds/ 20 seconds/ 25 seconds

 

Turrent: Equip cost: 4/5/6/7

Power strength: (30damage/s)/(40damage/s)/(50damage/s)/(60damage/s)

Power range: 5m/10m/15/20m

Power duration: 10 seconds/13 seconds/ 17 seconds/20 seconds

 

Supply box: Equip cost: 6/7/8/9

Power strength: (100 shields and health, 10 ammo/12 secs)/(100 shields and health, 10 ammo/9 secs)/(100 shields and health, 10 ammo/6 secs)/(100 shields and health, 10 ammo/3 secs)

Power range: 10m/20m/30m/40m

Power duration: 15 secs/20 secs/25 secs/ 30 secs

 

Barrier: Equip cost:10/11/12/13

Power strength: 2000 health/3000 health/4000 health/5000 health (health is how much the barrier can take)

Power range: 5m/10m/15m/20m (Width, height, and length all have equal range, so dimensions at max are 20x20x20

Power duration: 24 secs/ 30 secs/ 36 secs/ 42 secs

Cast time: 2 secs

Post-cast delay: 3 secs

Unusable in air

Usable sliding

Not invulnerable

Not immune to CC

Does not stun enemies

Extra stats on Barrier: Like frost's snow globe, barrier gains extra health equal to 10x armor of the warframe, turrent has equal range and stats as turrent(the skill), security camera has initial 15m scanner(range of scanner applies to outside of the barrier), arc traps have initial range of 10 m, and deal 50 damage a sec, enemies that enter barrier take in 100 magnetic damage.

 

Thats all I have on this warframe, you guys make the replies and advice that can help maket this better, I hope DE actually implants this onto warframe, like and suggest anything else, give it a name and whatnot, I also hope design council takes a look at this and implants it onto warframe too! :D

 

This took a lot of thinking and I give credit to the warframe wiki for giving me stats and records of the objects I am using, every stat here is based on wiki stats.

Edited by 9tailboy
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Barrier = Frost

This is an ultimate skill, so its an upgraded version of that. A lot of warframes these days have at least 1 skill that copies another, but in a different way, this isn't so bad.

Edited by 9tailboy
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Something I see when I see these abilities with health.

1000 Health/2000 Health/3000 Health.

 

Something that you need to know with health in Warframe is that you need to have a specific type of health for the HP.

For example 1000 Alloy/2000 Alloy/3000 Alloy.

Or 1000 Machinery/2000 Machinery/3000 Machinery

     100 Alloy Armor/200 Alloy Armor/300 Alloy Armor.

Edited by --DARUDE-SANDSTORM--
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Something I see when I see these abilities with health.

1000 Health/2000 Health/3000 Health.

 

Something that you need to know with health in Warframe is that you need to have a specific type of health for the HP.

For example 1000 Alloy/2000 Alloy/3000 Alloy.

Or 1000 Machinery/2000 Machinery/3000 Machinery

     100 Alloy Armor/200 Alloy Armor/300 Alloy Armor.

Hmmmm, engineer frame, so obviously machinery armor

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Hmmmm, engineer frame, so obviously machinery armor

There is no Machinery armor, though that is a health type.

Should have mentioned that Alloy and Ferrite are the only two armor types.

Edited by --DARUDE-SANDSTORM--
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Supply Box kind of kills other Warframe skills.

Not really, its basically a handy skill, in higher level missions, blessing, energy vampire, desacrate, and renewal do more, and supplu box only grants 100 shields and health and 10 ammo every 3 secs, thats not a lot compared to the amount of damage you will take against level 30-40, and upgrading with max power strength only makes it 200, it doesn't kill, I am simply making a warframe that has the powers of an engineer, repairing and building.

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