ManateeRammer Posted July 30, 2014 Share Posted July 30, 2014 Simple. Let us go in melee stance while in ship. I would like to see something else than frames normal idle animation. Link to comment Share on other sites More sharing options...
Moderius Posted July 30, 2014 Share Posted July 30, 2014 You could try moving around, or doing missions, or something crazy like that. Link to comment Share on other sites More sharing options...
ManateeRammer Posted July 30, 2014 Author Share Posted July 30, 2014 So instead of devs allowing more options we should just run in circles in our ship while waiting. They have put effort on melee idle animations and I would like to see them more often. Unless you suggest its good idea to idle around in a mission itself... Link to comment Share on other sites More sharing options...
Moderius Posted July 30, 2014 Share Posted July 30, 2014 So instead of devs allowing more options we should just run in circles in our ship while waiting. They have put effort on melee idle animations and I would like to see them more often. Unless you suggest its good idea to idle around in a mission itself... You're complaining about having one set of idle animations over the other. Link to comment Share on other sites More sharing options...
ManateeRammer Posted July 31, 2014 Author Share Posted July 31, 2014 Yes that is exactly my point. I would like to choose between idle animations. Somehow you are adamant to think this is somehow bad idea. Link to comment Share on other sites More sharing options...
Archwizard Posted July 31, 2014 Share Posted July 31, 2014 (edited) I would like to throw in here that since Update 14, I haven't actually been able to preview the idle animations on any of my weapons from the Arsenal tab (just the poses). I like to preview all of the idles a frame has when I'm deciding whether to go with its Noble or Agile stance - which means 12 animation sets per frame (only two of which we can see in the ship). It makes aesthetic customization a lot more tedious if I have to go into a mission every time I want to look at one; previously I had to run to the dojo to look at just two of them, and while the ships thankfully dummied that out, they made the rest more difficult. Edited July 31, 2014 by Archwizard Link to comment Share on other sites More sharing options...
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