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Stuck In Door: Void Map


hyperblaster
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I was playing Tower I Survival yesterday with a Nekros. Got stuck in a sliding door. The game had been rather laggy at the point, and I was not the host. It appeared that the door closed with my nekros in the doorway. I could see both sides of the door, and kire a rifle to kill enemies on both sides. Jumping or running did not help get me unstuck.

 

It also felt like the enemies could not see me while stuck in the door (cannot confirm this). I didn't get shot at and there were enemies walking around. Don't have a screenshot, but hope my description will be sufficient.

 

I've played hundreds of hours of void survival and this is the first time I got stuck in a door. 

 

Edit: I suspect this may be related to this change in U14.1.0: "Increased the tileset complexity of Void Survival tilesets so as to allow for more instances of multi-door tiles spawning."

Edited by hyperblaster
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