Ketec Posted July 31, 2014 Share Posted July 31, 2014 (edited) Did one mission - he died - went to heal ( sunika) - and she was down by 40%. You can only restore 20% per "play". Which makes it only 3 deaths every 2 days max if u want it to be useful. Was it a hidden change in the hotfix ( like dna stuff going from 40% to 20%) Edited July 31, 2014 by Ketec Link to comment Share on other sites More sharing options...
immolator1001 Posted July 31, 2014 Share Posted July 31, 2014 Once its level 30 thats pretty reasonable. Link to comment Share on other sites More sharing options...
Jeloxale Posted July 31, 2014 Share Posted July 31, 2014 It was always there and hasn't changed Link to comment Share on other sites More sharing options...
Sedant Posted July 31, 2014 Share Posted July 31, 2014 You can restore 60% in one day, three times at 20%. Link to comment Share on other sites More sharing options...
ZodiacShinryu Posted July 31, 2014 Share Posted July 31, 2014 I don't understand. Kubrow deaths have always resulted in 40% loyalty loss. You can replenish loyalty by 20%/interaction with your kubrow which you get 3/day for a total of 60%/day (resets at daily reset time). So yes you get 3 deaths every 2 days to keep it at +100% damage but I wouldn't call less than +100% not useful as long as you still receiving bonus damage (though I don't know why DE even bothered calling it bonus damage when most players are going to just see it as not max damage). Also DNA stability always has degraded by 20% per day (under the same rules as daily reset). Link to comment Share on other sites More sharing options...
Vanhline Posted July 31, 2014 Share Posted July 31, 2014 wile its less painful at level 30 i think 20% per death would be all better, the initial level and forma relevel can be hell. Link to comment Share on other sites More sharing options...
-AR.Gourry Posted July 31, 2014 Share Posted July 31, 2014 You do realize that 40% loss is intended Link to comment Share on other sites More sharing options...
GhostShip20 Posted July 31, 2014 Share Posted July 31, 2014 DE really needs to change this DNA degradation and Loyalty system. It would be better if you had to use a DNA stabilizer once every week and that interactions were not limited to three per day. And also, when a Kubrow gets into a bleeding state, a marker needs to be shown on screen to lead you to the Kubrow like for players who get hit and fall into a bleeding state. Its really hard to keep track of where the Kubrow keeps running off to. In fact, I will make a topic about this. Link to comment Share on other sites More sharing options...
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