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Frenzy Mode (New Mission Idea)


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Just to make farming materials and credits easier, DE could add a frenzy mode, which is basically like a Zerg rush type mission with no time limit and gets difficult if you play higher tier planets. Sort of like survival except no life support or time limit and you're not defending anything and large amounts of enemies spawn in a sort of arena type map that you kill until you die and they drop stuff just like any other game type until you die except when you do you still keep all your rewards, but you only get one life. Once you die you're done for that run.

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