Lactamid Posted August 1, 2014 Share Posted August 1, 2014 (edited) Edit: Version 2 Feedback: As a few of you pointed out the design of the initial radial WP/command-menu was a bit overcomplicated I've tried to work out something new. Old menu concept. Tiered menu Auto-recognition. The idea is to expand the communicative tools in Warframe and evolve the ones already present. Thus, having too many steps would only slow us down and possibly result in us using the old WP anyway. To evolve the regular WP more “auto-recognition” icons could be implemented, such as; WP on resource - shows “resource icon” (possibly common/uncommon/rare – color?) WP on “Friendship door” or other coop-device - shows “co-op icon”. While this may seem unnecessary it can be a good way to inform a split up squad of where it is needed. Disappears if door is opened. WP on an enemy – creates a enemy marker and also shows that enemy on the minimap – possibly with more detailed “icon” of what kind of enemy it is. WP on mod – shows mod icon – possibly with rarity WP in elevator – shows a “elevator” icon. WP on ally – shows wp with the color of the player who marked it. See color coding further down. Radial Menu. This is a very basic idea but might be a bit closer to what one could “need”? Tapping G would still create the normal “neutral” WP, but holding the key would bring up a radial menu letting you chose from a few options. This is a fast and clear way of communication and offers players of different languages a small bridge. This is similar to the LoL menu suggested earlier, but with a few more options. Automatic and “on spawn” minimap icons. Automatic minimap icons could be things like “low health/ammo/energy” or player in control of objective. This could possibly go on the Z-menu info, but may also be of use here. On spawn icons would be created when using certain things like Refills or when activating laser traps. Color coding. Each player would be given a color – this color would outline that players frame aswell as its avatar. The players WPs would also take on the same color. Players far away displayed as the "blue ghost" would also be outlined by this color to ease keeping track of them (Alt-version for colorblind?). Concept by Llyssa. Other: Distance to WP - distance in M(eters) displayed next to WP. Sound (not voice) on specific “WPs”? Map “ping” on new WP? – blinking large icon. Corelated: Minimap showing different icons for: Kubrow, Player Stationary “enemy” (camera/turret)/Grunt/Heavy/Air Edited August 3, 2014 by Lactamid Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now