Bladereap3r Posted August 1, 2014 Share Posted August 1, 2014 DNA Decay rate for Kubrows has been halved. This should better accommodate concerns about upkeep costs and requirements to tend to your Kubrow.Fixed an issue with Split Chamber and the Quanta resulting in a face explosion when fired, projectiles from the same ‘shot’ will no longer collide with each other.....yesssssssssssssssss!.Thank You Dev's for these and the other fixes and changes/updates... ;) Link to comment Share on other sites More sharing options...
Gravalite Posted August 1, 2014 Share Posted August 1, 2014 Yay no more faceplosions! Reworked Dendra eh? But I like starfox ;-; Link to comment Share on other sites More sharing options...
rockthatwoodx Posted August 1, 2014 Share Posted August 1, 2014 STILL no fix for volatile runners doing crazy amounts of damage to the cryopod when blown up by Ogris/Penta??? Link to comment Share on other sites More sharing options...
CorrTerek Posted August 1, 2014 Share Posted August 1, 2014 (edited) DNA Decay rate for Kubrows has been halved. This should better accommodate concerns about upkeep costs and requirements to tend to your Kubrow. Excellent! Now how 'bout that "Release Kubrow" button? Edited August 1, 2014 by CorrTerek Link to comment Share on other sites More sharing options...
CrimsonTyphoon Posted August 1, 2014 Share Posted August 1, 2014 Thanks DE, but what about the heavy caliber + hall of mirror bug lol... Link to comment Share on other sites More sharing options...
Cleesus Posted August 1, 2014 Share Posted August 1, 2014 So now it will take even longer to kill my second raksa -_- great Link to comment Share on other sites More sharing options...
UFOLoche Posted August 1, 2014 Share Posted August 1, 2014 (edited) Hmm, I kinda preferred the old Dendra armor, it stood out more and fit with the Edo armor chest plate really well. Also, no fix for Banshee's sonar? Well, I mean, it's still a good update... Edit:I do like the Dendra armor pieces when "activated" though, that part looks nice. Edited August 1, 2014 by UFOLoche Link to comment Share on other sites More sharing options...
sekushiiandee Posted August 1, 2014 Share Posted August 1, 2014 STILL no fix for volatile runners doing crazy amounts of damage to the cryopod when blown up by Ogris/Penta??? its only ogris...and its your ogris dmg that is causing pod to get damaged x_X Link to comment Share on other sites More sharing options...
Neah Posted August 1, 2014 Share Posted August 1, 2014 Reduced the amount of vacuum damage received in Infested Defense missions. Please clarify, what is this "vacuum damage" you're saying? Link to comment Share on other sites More sharing options...
Nurmetya Posted August 1, 2014 Share Posted August 1, 2014 So now its gonna take twice as long to dispose of an unwanted kubrow cause we simply have no room in the freezer for it? Where is the method of dealing with a Kubrow you don't want cause you already have one ie. Raksa of which I have multiples of? Why can we not trade em, set em up for adoption or hand em to Lotus so she can be a crazy Kubrow lady? Link to comment Share on other sites More sharing options...
Isohexan Posted August 1, 2014 Share Posted August 1, 2014 Even more so we now need an option to set Kubrows free! Link to comment Share on other sites More sharing options...
sekushiiandee Posted August 1, 2014 Share Posted August 1, 2014 Please clarify, what is this "vacuum damage" you're saying? no oxygen tilesets that deplete shield and health, im assuming Link to comment Share on other sites More sharing options...
Sprixim Posted August 1, 2014 Share Posted August 1, 2014 Thanks DE! Link to comment Share on other sites More sharing options...
KaptainK3nny Posted August 1, 2014 Share Posted August 1, 2014 POTATO AFTER LIVESTREAM :D Link to comment Share on other sites More sharing options...
mac10smg--Toa_of_Green Posted August 1, 2014 Share Posted August 1, 2014 Tweaked the visuals and improved the performance on the Liset loading screens - your Liset is now pilot-able on loading screens! . Link to comment Share on other sites More sharing options...
Khunvyel Posted August 1, 2014 Share Posted August 1, 2014 DNA Decay rate for Kubrows has been halved. This should better accommodate concerns about upkeep costs and requirements to tend to your Kubrow. I wonder. I'm a mediocre equipped player who sometimes doesn't even run a mission per day and I have no problems with the upkeep. 100.000 credits over 12 days is decently rounded to 8400 credits per day. This is basically one daily mission. And there is also always the opportunity to put the Kubrow into stasis to avoid degeneration. Crafty people who even have to work during the week can even reduce the upkeep of Kubrows to zero and still have them available whenever they need. That said, there is an entirely different thing I find unfair; Why is the PUPPY subject to genetic deterioration? Isn't that a bit odd? It definitely wasn't that way before, and I don't know which patch introduced this. Link to comment Share on other sites More sharing options...
sekushiiandee Posted August 1, 2014 Share Posted August 1, 2014 I wonder. I'm a mediocre equipped player who sometimes doesn't even run a mission per day and I have no problems with the upkeep. 100.000 credits over 12 days is decently rounded to 8400 credits per day. This is basically one daily mission. And there is also always the opportunity to put the Kubrow into stasis to avoid degeneration. Crafty people who even have to work during the week can even reduce the upkeep of Kubrows to zero and still have them available whenever they need. That said, there is an entirely different thing I find unfair; Why is the PUPPY subject to genetic deterioration? Isn't that a bit odd? It definitely wasn't that way before, and I don't know which patch introduced this. genetic deterioration has been there since it started Link to comment Share on other sites More sharing options...
Jahadaya Posted August 1, 2014 Share Posted August 1, 2014 OMG PILOTING MY LISET!!!! Link to comment Share on other sites More sharing options...
Turnoverman Posted August 1, 2014 Share Posted August 1, 2014 I normally hate the "CHANGE IT BACK NAO!!!!!1!!!!!one!!1!!" posts... but... I'm going to have to make one. The new Dendra armor is... well... a lot less attractive. The old version was simple, pretty, and glowy. The new one is busy, unpretty, and... well.. still glowy, but less so. Can haz good-looking Dendra armor pl0x? Link to comment Share on other sites More sharing options...
TheSpeaker Posted August 1, 2014 Share Posted August 1, 2014 you broke it with the stick it looked good the second time not it looks ugly Link to comment Share on other sites More sharing options...
KaptainK3nny Posted August 1, 2014 Share Posted August 1, 2014 Still no fix for everything that requires loading stopping at the halfway point I havent been even play anything today not even dojo.... Link to comment Share on other sites More sharing options...
DeMeritus Posted August 1, 2014 Share Posted August 1, 2014 Nooo! Now it'll take twice as long to get rid of unwanted kubrows. Ffffffff- Link to comment Share on other sites More sharing options...
Gurzil Posted August 1, 2014 Share Posted August 1, 2014 (edited) I couldn't even see Red-text, NA West chat server, has been down for over 7 hours, on my end. Still no dojo decor fix.. -adds another scratch on the wall Edited August 1, 2014 by Gurzil Link to comment Share on other sites More sharing options...
Sleven1089 Posted August 1, 2014 Share Posted August 1, 2014 you need to fix blueprints not showing up in foundry after trades. this is getting annoying >_< Link to comment Share on other sites More sharing options...
matiko13 Posted August 1, 2014 Share Posted August 1, 2014 DNA Decay rate for Kubrows has been halved. This should better accommodate concerns about upkeep costs and requirements to tend to your Kubrow. Is fake with this update - cost is 100,000 not 50,000 credits. Link to comment Share on other sites More sharing options...
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