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Dojo "could Not Queue Component For Destruction" Bug Involving Clan Halls


Maelifixxx
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Hello everyone,

                        

                        I would like to start my saying DE you do a great job with the amount of bug fix's involved in every Hotfix/Patch and my hats off in gratitude and love your work.

 

                         But there is one bug that ive been patiently waiting to be fixed for a long time involving clan halls in the dojo which i think just seems to escape each patch and flies under the radar and gets missed out on every time.

 

                        I think alot of people have been victim to this bug where you build up your Clan Halls to get to the biggest or 'Grand Halls' and then find out you cant delete the 'Great Halls' you had to build to get them due to the message that pops up saying 'Could not queue component for destruction because it is a prerequisite for other components: remove those components first'

                      

                        Surely you guys know about this one, it has been around since last year and would greatly appreciate if gets a fix sometime in the near future as it has stalled my dojo construction for a quite a while now and has disenfranchised me from even using it except just for quickly going in to do a trade.

 

Thanks

Maelifixxx

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Its not a bug. Its $&*&*#(%&, but not a bug.

Much like how an oracle is required to build and use labs, use of a clan hall requires all of its prerequisites to be already built.

 

Wow if so well then yes that is $&*&*#(%&....

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