Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Lobber Crawlers Dot Not Appearing As Status?


carbondragon
 Share

Recommended Posts

I can't tell for sure, but seeing as they're a direct-to-health, damage-over-time damage source, Lobber Crawler projectiles are of the Toxic variety. As it currently stands though, they do not proc the Toxic DoT on the UI and instead deal 30-50 health damage without alerting the player.

 

I can't tell if this is a bug that has existed for a long time and no one has considered due to their rarity or if the damage only functions like Toxic procs but isn't actually that type of damage. Either way, I feel like their attacks should appear on the UI since all other current forms of DoT, lingering damage do.

 

Please, no whining/counter-whinging comments. Their damage isn't enough to actually kill a player who isn't already going to die to an errant bleed proc from a random Infested melee attack, but for sheer clarity, their ranged attack needs to show up on the player UI, even if it is so short-lived.

 

EDIT: After checking the Wiki on Toxic damage, it is supposed to be an 8-second effect any time it is used (makes sense since all other forms do 8 seconds). So how about this: make them deal the same amount of damage over 8 seconds and give them the full Toxic DoT treatment? Again, just for clarity.

Edited by carbondragon
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...