Naftal Posted August 2, 2014 Share Posted August 2, 2014 I'm assuming this is a bug, since the last time when killing the runners exploded them, bows were among the weapons that killed them cleanly without the explosion. Link to comment Share on other sites More sharing options...
Aratir Posted August 2, 2014 Share Posted August 2, 2014 Not a bug. Everything now explode them. Link to comment Share on other sites More sharing options...
Archeyef Posted August 2, 2014 Share Posted August 2, 2014 All "guns" will explode them now. Melee does not, though. So, if they get close enough to start exploding, kick 'em in the head and they won't. Link to comment Share on other sites More sharing options...
Naftal Posted August 2, 2014 Author Share Posted August 2, 2014 I know all guns explode them now, but last time when they exploded on death, it made sense that some weapons like bows, kunais etc. did not do it. I think it's because of the damage types now. In damage 1.0 blade, physics impact, serrated blade etc. did a clean kill. All melee weapons had some of these damage types but so did other weapons. Now I think it only checks if the kill is made with a melee. Not sure about abilities. Link to comment Share on other sites More sharing options...
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