HideorEscape Posted August 2, 2014 Share Posted August 2, 2014 Players from storm,mountain,moon clans could leave they're clans, join a ghost clan with Quanta research ready, buy the blueprint, leave the ghost clan and join back they're old clan. Did anyone thought about this? This is a big problem, players could really do this. What's the point with the increased/multiplied resource costs / per clan tier? Anybody could do this and get the Quanta without farming neural sensors to contribute to the research. What could be the solution for this? Discuss... Link to comment Share on other sites More sharing options...
Entari0 Posted August 2, 2014 Share Posted August 2, 2014 this has kind of always been an issue with clan tech. teh main reason i think people dont do that is because it is a pain in the neck, and you have to craft 2 new clan keys. you would be better off staying in the smaller clan Link to comment Share on other sites More sharing options...
Renegade343 Posted August 2, 2014 Share Posted August 2, 2014 That can be done with any Clan Tech research. Just saying. There is really not much of a good way to solve that without breaking something else with clans and such (or at least as far as I can think of). Link to comment Share on other sites More sharing options...
gnat6 Posted August 2, 2014 Share Posted August 2, 2014 I don't think its enough of an issue to bother with trying to prevent it especially considering clan research is really not that expensive as long as at least 10% of the clan donates materials as needed. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 2, 2014 Share Posted August 2, 2014 Round of applause for Captain Obvious Link to comment Share on other sites More sharing options...
HideorEscape Posted August 2, 2014 Author Share Posted August 2, 2014 this has kind of always been an issue with clan tech. teh main reason i think people dont do that is because it is a pain in the neck, and you have to craft 2 new clan keys. you would be better off staying in the smaller clan Its not a big deal to craft 2 clan keys but this problem is like stealing clan tech research from a small clan with a little effort. There is no point to be in a bigger clan tier... Link to comment Share on other sites More sharing options...
Feallike Posted August 2, 2014 Share Posted August 2, 2014 (edited) You just figured that out? Also by the time they do that, there clan probably would have it already built Since it takes 24 hours to make a key. Edited August 2, 2014 by Feallike Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 2, 2014 Share Posted August 2, 2014 There is really not much of a good way to solve that without breaking something else with clans and such (or at least as far as I can think of). People shouldn't be able to access the research if they haven't been at least a week in the clan. Link to comment Share on other sites More sharing options...
StinkyPygmy Posted August 2, 2014 Share Posted August 2, 2014 (edited) Its not really an exploit. If they want to go to the hassle, let them. Being in a big clan has benefits and in most cases no one will bother leaving just to mooch off a smaller clan, because its just as easy for a larger clan to afford the research. And if the large clan has too many inactive members to effectively fund research then its time to abandon the clan and join a new one anyway, or invest in recruiting and kicking people. Either way its kind of irrelevant. Lots of people benefit from this purely inadvertently because they decided to leave their clan for another reason and happened to join a smaller one, or one that already has the research. Thus benefiting anyway. Edited August 2, 2014 by StinkyPygmy Link to comment Share on other sites More sharing options...
SeaUrchins Posted August 2, 2014 Share Posted August 2, 2014 this problem is like stealing clan tech research from a small clan with a little effort. Players are literally forced to join clans to be able to obtain weapons, now that is wrong. I personally do not care if someone joins my clan, buys all the blueprints and leaves. Simply because I am against the "join to get weapons" policy. I built whole dojo alone, I completed all researches and I do not think I should not share what I have with people who, for example, do not want to join any clans. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 2, 2014 Share Posted August 2, 2014 People shouldn't be able to access the research if they haven't been at least a week in the clan. A week is harsh, 24 hours at best, 12 Hours the least. Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 2, 2014 Share Posted August 2, 2014 A week is harsh, 24 hours at best, 12 Hours the least. Problem with the 12 hours is that you can simply join a clan before going to sleep and then leech the research after you wake up in the morning. 24 hours is nothing as well. It should be a week so people will stay loyal to their clan. Link to comment Share on other sites More sharing options...
Feallike Posted August 2, 2014 Share Posted August 2, 2014 A week is harsh, 24 hours at best, 12 Hours the least. It takes 24 hours to make the key. XD Link to comment Share on other sites More sharing options...
Vastaren Posted August 2, 2014 Share Posted August 2, 2014 (edited) It kinda is a big deal to make clan keys, which have a lengthy build time to represent an investment in the joining of a clan. While yes, a portion of players may join purely for clan tech, I refuse to believe without empirical evidence that it is the defining reason for an overwhelming majority. Clan tech isn't the only advantage a clan provides. Community, solar rails, reliable players and free assistance, have we simply chosen to ignore these? Larger clans amplify these listed benefits too, focussing on one small consideration isn't really a sound argument IMO. But if you do choose to ignore those, then yes, clan hopping is a problem and you could maybe argue it constitutes exploiting. But that's not how the system was designed. Clans don't revolve around clan tech for the most part, and hence I personally see no reason that this should be addressed as a priority when so many other interlocking features outweigh this. Edited August 2, 2014 by Vastaren Link to comment Share on other sites More sharing options...
HackShield Posted August 2, 2014 Share Posted August 2, 2014 Sherlock you discovered a big crime under the Space Ninjas who will it be in the end to murded the idea of clan hopping?! Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 2, 2014 Share Posted August 2, 2014 Problem with the 12 hours is that you can simply join a clan before going to sleep and then leech the research after you wake up in the morning. 24 hours is nothing as well. It should be a week so people will stay loyal to their clan. People would start their own clan if Research leeching was that big of a problem, which it's not. Link to comment Share on other sites More sharing options...
PookieNumnums Posted August 2, 2014 Share Posted August 2, 2014 in the larger clans it is more likely there is a vet that can supply all the resources in one go, like i did. no one had to contribute anything. all they have to do is wait. storm clan btw Link to comment Share on other sites More sharing options...
HideorEscape Posted August 2, 2014 Author Share Posted August 2, 2014 People would start their own clan if Research leeching was that big of a problem, which it's not. Good idea. Its more worth to be in a small active ghost clan than in a large inactive big clan. Imagine a 1 man player with its own clan built for just research, it has more advantage than 1 man clan with high tier. Link to comment Share on other sites More sharing options...
Hayzemet Posted August 2, 2014 Share Posted August 2, 2014 Meh, i gladly let people do it. Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 2, 2014 Share Posted August 2, 2014 Good idea. Its more worth to be in a small active ghost clan than in a large inactive big clan. Imagine a 1 man player with its own clan built for just research, it has more advantage than 1 man clan with high tier. One-man clan in a big alliance > big clan Link to comment Share on other sites More sharing options...
Siq6Six Posted August 2, 2014 Share Posted August 2, 2014 Perfect opportunity to earn $$ Wts Quanta Plans! 15p PST (No not really. I'm in a big clan anyhow & I'm not inviting you) Link to comment Share on other sites More sharing options...
HideorEscape Posted August 2, 2014 Author Share Posted August 2, 2014 Situation: For a storm clan, the quanta research costs 35 neural sensors. For a ghost clan, the quanta research costs 3 neural sensors. Problem: Players from storm clan leave and join a ghost clan that already has completed the research. They buy the blueprint and leave just to join back they're own clan. What's the point if a smaller clan can finish research contribution faster than a high tier clan? Isn't that unfair? What's the point in contributing materials for your clan research when you can get it from other clans who already completed the research without any effort? This problem makes high tier clans useless, more problematic. Why waste a lot of materials into a research that costs 10x or 100x when you can contribute them into a small ghost clan's research? Link to comment Share on other sites More sharing options...
WhisperByte Posted August 2, 2014 Share Posted August 2, 2014 Wait wait wait what? Ghost clan research takes less time? Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 2, 2014 Share Posted August 2, 2014 Situation: For a storm clan, the quanta research costs 35 neural sensors. For a ghost clan, the quanta research costs 3 neural sensors. Problem: Players from storm clan leave and join a ghost clan that already has completed the research. They buy the blueprint and leave just to join back they're own clan. What's the point if a smaller clan can finish research contribution faster than a high tier clan? Isn't that unfair? What's the point in contributing materials for your clan research when you can get it from other clans who already completed the research without any effort? This problem makes high tier clans useless, more problematic. Why waste a lot of materials into a research that costs 10x or 100x when you can contribute them into a small ghost clan's research? It is unfair and for some reason people fail to see that. They just keep defending DE and the already existing content, which is the reason why we never get anything good in this game. Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 2, 2014 Share Posted August 2, 2014 Wait wait wait what? Ghost clan research takes less time? Less resources, which usually means that the research can be started faster. Link to comment Share on other sites More sharing options...
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