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Combat Simulator Idea


Paravex
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Yesterday I had an idea of a Combat Simulation built into The Liset, or can be built in a Clan Dojo.

 

Tenno Combat Simulation or TCS is a large room with a overhead light which creates holographic images of enemies obtained from gathering their information from the Codex.You need to use the Codex to scan and enemy then once you are in your TCS room, you upload the information to a port, and that creates the holographic image for you to fight. This gives the Codex more use. Also, the holograms, or AI bots, you fight do not drop any XP or Ammo. You'll have to find amo given to you by the TCS operator.

 

When using the TCS, you can select which enemies you want to fight, although only uploaded enemies are selectable, and the number, although there could be a maximum of 35. Once you defeat all 35 enemies, the TCS asks you if you want another round.

 

Purchasable customization featues can be bought, such as a different overhead light colours (also includes hologram colours), pillars to climb on, statues, and more.

 

  

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Or we could have a recall mode* were our tenno sits and meditates, This would prompt a sort of simulation where you could practice your weapons and whatnot, something like the one when your doing a mastery rank quest.

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I was thinking about this not too long ago. In regards to Xuimma and Paravex, why don't we have the two put together?

 

It's a simulator room so you can have different settings as such:

1. The ability to redo Mastery Rank tests (or base simulator entries to MR tests but with more emphasis on training, Example: MR Test 1, kill enemies with primary, and the timer tells you how fast you've completed the task)

2. Have some form of endless kind of tests, like how many enemies can you survive against. (Maybe include scaling and harder-enemies over time? Sorta like a training Survival thing.) Or at the least a large number at one time, e.g. 100 enemies, 1000 enemies, 10 waves, 100 waves, etc. (Sorry for the discontinuity of thought going on in this post, but I just got the idea to make this adjustable, like any number between 1-1000 or something like that.)

3. Have the ability to add Clan mates to the simulation.

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Adding on to all suggestions, why not some kind of bare-bones weapon simulator? Not much is as irritating as crafting or buying a new weapon and finding it's the exact opposite of what you were expecting. Being able to try unmodded/unranked versions of guns on stationary targets a la the VR Range in Planetside 2 would be a huge improvement over trolling forums and wikias in the faint hope of figuring out if a weapon would be worth your time.

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Adding on to all suggestions, why not some kind of bare-bones weapon simulator? Not much is as irritating as crafting or buying a new weapon and finding it's the exact opposite of what you were expecting. Being able to try unmodded/unranked versions of guns on stationary targets a la the VR Range in Planetside 2 would be a huge improvement over trolling forums and wikias in the faint hope of figuring out if a weapon would be worth your time.

 

You sir, deserve a medal.

 

I want to be able to test weapons!

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