kuri99 Posted August 4, 2014 Share Posted August 4, 2014 Ive found with the right build (and really this is true for any weapon) shotguns can destroy everything. You know what my favorite shotgun is? The tigris. Yes I just said that with a straight face. The build I have setup for my tigris makes it capable of clearing entire hallways of infested in one shot so its amazing on survival missions and still pretty great in infested defense missions. Its a weapon that rewards patience and precision. If you have both the tigris will be an amazing weapon for you. A lot of people complain about the reload but just like with my Soma when everything is dead you can take all the time in the world to reload The strun and boar (havnt tried the others yet) are also ok but I think theres room for improvement. Ive always felt like shotguns could use some innate punch through. If two enemies are standing side by side chances are good several pellets will hit both. If ones right behind the other you only hit one which isnt all that great. Another area shotguns could improve is increased pellet count. According to the wiki the boar has 8, the tigris 4, the strun 10, the drakgoon 10, the phage 6, the hek 7, and the sobek 4. This makes hell's chamber a must have mod and for 15 points (assuming no forma) thats a huge number of mods points for so little payback. Increasing the base pellet count 50-100% would give shotguns much more killing potential in close combat and make hell's chamber much more useful Link to comment Share on other sites More sharing options...
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