The-Blacksmith Posted January 10, 2013 Share Posted January 10, 2013 You can still stack shields/health/armour to be more tanky, but you won't be able to just stand there and trolol kill everything. Now, you have to throw in awareness, thought, tactics, cover, all those kind of things. Link to comment Share on other sites More sharing options...
AmmokK Posted January 10, 2013 Author Share Posted January 10, 2013 Well, after playing a few rounds i have to admit it´s pretty okay after all. At least i didn´t die all the time and teammates weren´t neither. Guess i can life with that. Seems damageoutput of the enemies isn´t as high as before as well, could be mistaken on that part, though. Link to comment Share on other sites More sharing options...
MegatechBody Posted January 10, 2013 Share Posted January 10, 2013 So what do we stack now to survive? Armor. Link to comment Share on other sites More sharing options...
Ryme Posted January 10, 2013 Share Posted January 10, 2013 I think they should have at least done a 1:1 conversion of the % to +, based on the % representation of the base value. so a 56% boost should have turn into a +56. That the 56% turns into +36 does seem unfair. Even if the bonus wasn't meant to be multiplicative, the change is considered a nerf, compared to if the mod wasn't multiplicative. Link to comment Share on other sites More sharing options...
Sikab Posted January 10, 2013 Share Posted January 10, 2013 ummm... All of my Shield mods stayed +xx% o_0 Link to comment Share on other sites More sharing options...
Probta Posted January 10, 2013 Share Posted January 10, 2013 I focus on shield recharge since i started to play, i have +95% now :] Link to comment Share on other sites More sharing options...
Kreddi Posted January 10, 2013 Share Posted January 10, 2013 I love this new update, no longer standing afk tanking boss's while plowing them down with my Hek Link to comment Share on other sites More sharing options...
Aido-Hwedo Posted January 10, 2013 Share Posted January 10, 2013 lol... I had over 10K shields so i just run into a group of corpus and started swinging my fist without paying attention as volt.... now i gota start useing my powers more cept my energy siphon was also nerfed... its kidna hard to feel like your playing a frame thats an alternative to shooting when one skill only hits one guy and your big boom only works if theres lights around.. happy i started my rhino frame now! Link to comment Share on other sites More sharing options...
ApokalypsBZH Posted January 10, 2013 Share Posted January 10, 2013 Love it too, it adds challenge to the end game. Link to comment Share on other sites More sharing options...
Ansgar Posted January 11, 2013 Share Posted January 11, 2013 (edited) At least they need to tweak Arn Etina a bit.. that boss is too op with all the pull and aoe skills spam/knock downs... So a tweak needs to be done now that you cant take more hits, even with 1.5k-2k shield you would go down fast if you were cought(and sicnce she can pull you its easy). Edited January 11, 2013 by Ansgar Link to comment Share on other sites More sharing options...
[DE]Steve Posted January 11, 2013 Share Posted January 11, 2013 Armor dosn't affect shields... that's quite a bummer. Shields reduce damage but can be (temporarily) destroyed. Anything that gets through affects health, but attenuated by armor (which cannot be destroyed). Link to comment Share on other sites More sharing options...
Ansgar Posted January 11, 2013 Share Posted January 11, 2013 Still after having +200% armor its still not enoguh mobs still get through your health fast... so thats sad Link to comment Share on other sites More sharing options...
MegatechBody Posted January 11, 2013 Share Posted January 11, 2013 (edited) Still after having +200% armor its still not enoguh mobs still get through your health fast... so thats sad Yeah I mean why should we even have death. Just remove health and shields from the game thx. That or give us some big on screen warnings and freeze the enemies for 10 seconds when we reach 50 health so we can run away. Edited January 11, 2013 by MegatechBody Link to comment Share on other sites More sharing options...
The-Blacksmith Posted January 11, 2013 Share Posted January 11, 2013 Yeah I mean why should we even have death. Just remove health and shields from the game thx. That or give us some big on screen warnings and freeze the enemies for 10 seconds when we reach 50 health so we can run away. I admit, I lol'd. :D Link to comment Share on other sites More sharing options...
Volume Posted January 11, 2013 Share Posted January 11, 2013 I think it makes more sense this way...20K shields seemed unintended... Link to comment Share on other sites More sharing options...
RawrKitty Posted January 11, 2013 Share Posted January 11, 2013 I really don´t know if this was intended but now i do have instead of about 1600 before, 398 now! In a 4 person game! Seriously? By the way, all my +xx% shieldmods magically became +xx shieldmods. Also with lower value that is! Before: +70% Shields Now: +50 Shields Intended? Oo I mean, one hit from some bosses and you are down! EDIT: Well, after playing a few rounds i have to admit it´s pretty okay after all. At least i didn´t die all the time and teammates weren´t neither. Guess i can life with that. Seems damageoutput of the enemies isn´t as high as before as well, could be mistaken on that part, though. The reason you see all these changes is because the multipler was changed to additive, multiplier mods stacked uncannily, like if you had 2 50% shield mods you'd have a total of 225% shield, and it'd only increase explonetnially from there, i saw somone with 8000 shields, that's just imba Link to comment Share on other sites More sharing options...
AmmokK Posted January 11, 2013 Author Share Posted January 11, 2013 As said and edited: It feels okay ingame. Just a little more caution is needed, no big deal. It actually feels good, although i just got onehitteted by Counceler Van Dek :/ Well, guess i shouldn´t stand in front of a guy that uses shotguns ^^ Link to comment Share on other sites More sharing options...
neKroMancer Posted January 11, 2013 Share Posted January 11, 2013 At last, I feel my adrenaline actually pumped through my body when I play the game. I can die now :D Link to comment Share on other sites More sharing options...
axehax13 Posted January 11, 2013 Share Posted January 11, 2013 yea i think they might have gone a bit overboard, with the shields. I agree it was ridiclous to have like 15000 shields but 3k sheilds wasnt bad, you could still die pretty easily on higher level planets like pluto. Now my shields are so low that having a lvl 30 warframe seems kind of underpowered. Link to comment Share on other sites More sharing options...
TeamWorkTom Posted January 11, 2013 Share Posted January 11, 2013 (edited) And what this nerf does is further hurt the free players. They don't have the Mod slots to increase their shield to a significant level to really help them. DE is falling into the trap that I staited would happen when they need to balance out Pro suites/weapons and free players. If pro is hard to achieve then DE will need to do some major tweaking for the Free player. But its their game they will just have to learn the hard way. Edited January 11, 2013 by TeamWorkTom Link to comment Share on other sites More sharing options...
GhostSignals Posted January 11, 2013 Share Posted January 11, 2013 I'm glad they nerfed the shields. It made this game way too easy when you suddenly got 10k shields and can just walk through meleeing. Now team work and support roles are required; Trinity and Mag might become more useful. Link to comment Share on other sites More sharing options...
nzzero Posted January 11, 2013 Share Posted January 11, 2013 And what this nerf does is further hurt the free players. They don't have the Mod slots to increase their shield to a significant level to really help them. DE is falling into the trap that I staited would happen when they need to balance out Pro suites/weapons and free players. If pro is hard to achieve then DE will need to do some major tweaking for the Free player. But its their game they will just have to learn the hard way. But now you can pro everything with craftable items. Issue solved. Link to comment Share on other sites More sharing options...
The-Blacksmith Posted January 11, 2013 Share Posted January 11, 2013 yea i think they might have gone a bit overboard, with the shields. I agree it was ridiclous to have like 15000 shields but 3k sheilds wasnt bad, you could still die pretty easily on higher level planets like pluto. Now my shields are so low that having a lvl 30 warframe seems kind of underpowered. It's entirely possible that the nerf went overboard, but I'd hesitate to immediately buff it again, as it may be nothing more than the time it takes players to adapt. Let players settle into it for a few days/week, then if people are still really struggling on end game content with maxxed Warframes/mods, then do minor buffs until it gets to that "sweet spot". And what this nerf does is further hurt the free players. They don't have the Mod slots to increase their shield to a significant level to really help them. DE is falling into the trap that I staited would happen when they need to balance out Pro suites/weapons and free players. If pro is hard to achieve then DE will need to do some major tweaking for the Free player. But its their game they will just have to learn the hard way. Didn't they just change it so that you can grind for Pro rather than only being able to pay for it? As for Pro being hard to achieve for the free player - well that's kinda the point. In games like this, you pay for cosmetics or convenience, or both. I agree you shouldn't HAVE to pay to get the best stuff, but complaining that someone gets it easier by paying is a bit daft, given the business model. Link to comment Share on other sites More sharing options...
Retni Posted January 11, 2013 Share Posted January 11, 2013 Personally? I kept my shields in the 800-ish range and that felt fine to me. You didn't instantly die against bosses, but you did have to be at least a little careful. A nerf was needed, definitely, though this feels maybe a little bit too much. Eh... we'll see. Link to comment Share on other sites More sharing options...
WarRaider Posted January 11, 2013 Share Posted January 11, 2013 Well with these changes the Ash warframe became pretty useless. The warframes you have to craft are pretty much U.P. compared to the stock warframes. Except for the rhino. Which means that you will see a lot of Rhino Warframes running around. Link to comment Share on other sites More sharing options...
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