Kreddi Posted January 10, 2013 Share Posted January 10, 2013 (edited) So i was thinking that each warframe needed to be a bit more unique and adding in a small passive that applies to the whole team would be a good start! (These are just some examples i thought off in no particulare order, please help me think of more!) Trinity: Slow health and ammo regeneration for whole team Excalibur: Slightly increased melee damage for whole team Volt: Reduced power cost of skills for whole team (Thank you Lionsbane for the feedback!) Ember: Increased skill damage for whole team (Thank you Sikab for the idea!) Ash: Increased stamina regeneration for whole team Loki: Increased movementspeed for whole team Rhino: % Reduced damage for whole team Mag: Increased acuracy for whole team _____________________________________________________________________________________________ In my opinion the abilities should not be stackable meaning that teams would be encouraged to pick diffrent Warframes to play as. (btw sorry if im writing this in wrong forum, wasn't sure on where to post it) Edited January 10, 2013 by Kreddi Link to comment Share on other sites More sharing options...
Sikab Posted January 10, 2013 Share Posted January 10, 2013 not bad idea, but Embers passive idea is crap. Why not increase the "spell power" for the whole team? Link to comment Share on other sites More sharing options...
Kreddi Posted January 10, 2013 Author Share Posted January 10, 2013 not bad idea, but Embers passive idea is crap. Why not increase the "spell power" for the whole team? Ahh good thinking! Didn't really take time to think of cool stuff, just had to write it down before i forgot Link to comment Share on other sites More sharing options...
The-Blacksmith Posted January 10, 2013 Share Posted January 10, 2013 Not a bad idea, actually. But you forgot Volt. Something like a minor energy recharge for the whole team. Or an increase to max energy. Or a reduced power costs. Something to do with power! :P Not sure if this -should- be implemented or not, but hey, it's an idea definitely worth looking into. Link to comment Share on other sites More sharing options...
Kreddi Posted January 10, 2013 Author Share Posted January 10, 2013 I first thought of increasing the amount of damage "Electricity mods" do, but that would be to specific, and i really wanna evade the power increase since that would stack with the "Energy Syphon" artifact Link to comment Share on other sites More sharing options...
The-Blacksmith Posted January 10, 2013 Share Posted January 10, 2013 Doesn't have to be power regen, like I said. Could be reduced power costs, increased max energy, so on and so forth. Which, I suppose, would indirectly stack with Energy Siphon, but it still fits with the theme! Besides, this is just a random specifics ideas. The whole warframe passives idea is the core thing to contemplate and work with. Link to comment Share on other sites More sharing options...
Kreddi Posted January 10, 2013 Author Share Posted January 10, 2013 I really like the reduced power cost, gonna add it up on the list. Thank you for the feedback! Link to comment Share on other sites More sharing options...
Seras Posted January 10, 2013 Share Posted January 10, 2013 Pretty neat idea. It definitely promotes teamming up with other players over going solo. Maybe since Volt is electricity themed, you could do something along the lines of increased shield regen or shield capacity? Just a thought. Link to comment Share on other sites More sharing options...
Kreddi Posted January 10, 2013 Author Share Posted January 10, 2013 I think giving him a shield buffing ability will make many people neglect it since you already have alot of shield and shield regen compared too energy, but still definetly a possibility Link to comment Share on other sites More sharing options...
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