fatpig84 Posted August 14, 2014 Share Posted August 14, 2014 Or he could have a storage mod. So if you are full up, he can store up to 5 extra items on last drop. Picking Order will be... Health, Energy, rare ammo types, common ammo types. Then release them when you need it or so. Link to comment Share on other sites More sharing options...
(PSN)Draconis1981 Posted August 14, 2014 Share Posted August 14, 2014 cool idea Link to comment Share on other sites More sharing options...
KiteoHatto Posted August 14, 2014 Share Posted August 14, 2014 (edited) With the recent change, he could carry the remaining 500+ rockets :P. Or it could carry a dragon key instead of the player, however if it dies then you lose the key. Dragon key carrier mod can't be used in conjunction with that "repairs itself once" mod. Edited August 14, 2014 by kiteohatto Link to comment Share on other sites More sharing options...
sorq Posted August 14, 2014 Share Posted August 14, 2014 Ultra vacuum. Vacuum whole map instead of certain area nearby. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 14, 2014 Share Posted August 14, 2014 SO, instead of actually posting anything constructive, you felt the need to attack my post? If you didn't like the idea, add your own bloody idea, not shoot at me for no reason other than to shoot at someone for their opinion. Bloody hell, people like you is why people don't come to the forums. You need to learn to separate yourself from the idea. That's the only way you'll be able to take criticism, and like I said before, I think your idea is bad, not that you are bad. It is not a personal attack. So stop taking it personally. Link to comment Share on other sites More sharing options...
AlphaHorseman Posted August 14, 2014 Share Posted August 14, 2014 You need to learn to separate yourself from the idea. That's the only way you'll be able to take criticism, and like I said before, I think your idea is bad, not that you are bad. It is not a personal attack. So stop taking it personally. You're right, i take my ideas as if they are me myself. That's because I feel strongly about my ideas, or else i wouldn't post it. Thanks for the advice, as I actually should do this. But, at the same time, because I am a person of great emotion, please, don't just throw ideas down like that and expect me not to react quickly and angrily. For me, like you said, it's a personal attack on me. In my eyes it wasn't criticism because it wasn't constructive, just a flat out "this sucks because it's not what i think it should be", again, in my eyes. I can see the flaws of the idea, but every idea has them, being blatant but not descriptive on why it's a bad idea wouldn't help reconstruct the idea or create an entirely new one. Rather, it just annoys the Hek out of me. But, thank you for the advice, and please, remember mine, some of us do take the comments personally, an understanding of that would help you word the responses to not be taken in such a negative manner. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 14, 2014 Share Posted August 14, 2014 You're right, i take my ideas as if they are me myself. That's because I feel strongly about my ideas, or else i wouldn't post it. Thanks for the advice, as I actually should do this. But, at the same time, because I am a person of great emotion, please, don't just throw ideas down like that and expect me not to react quickly and angrily. For me, like you said, it's a personal attack on me. In my eyes it wasn't criticism because it wasn't constructive, just a flat out "this sucks because it's not what i think it should be", again, in my eyes. I can see the flaws of the idea, but every idea has them, being blatant but not descriptive on why it's a bad idea wouldn't help reconstruct the idea or create an entirely new one. Rather, it just annoys the Hek out of me. But, thank you for the advice, and please, remember mine, some of us do take the comments personally, an understanding of that would help you word the responses to not be taken in such a negative manner. I was the same at one time. I would take critiques on my drawings personally, but once I learned to separate myself from it, I got a lot more from them and actually improved. I don't have to offer an alternative for the critique to be constructive. I just need to explain my reasoning behind it, which I did. Link to comment Share on other sites More sharing options...
Ritchel Posted August 14, 2014 Share Posted August 14, 2014 (edited) it would suck all items within 50m range. heh or break boxes, open lockers. Edited August 14, 2014 by Ritchel Link to comment Share on other sites More sharing options...
Landesvert Posted August 14, 2014 Share Posted August 14, 2014 Maybe something like the scavenger auras. Increases ammo pickup by 5% at base and caps at 15% or something. Link to comment Share on other sites More sharing options...
AlphaHorseman Posted August 14, 2014 Share Posted August 14, 2014 Maybe something like the scavenger auras. Increases ammo pickup by 5% at base and caps at 15% or something. not bad, this could be interesting. Link to comment Share on other sites More sharing options...
KingTaro Posted August 14, 2014 Share Posted August 14, 2014 (edited) I'd give him either Sacrifice or Ammo Mutation. Just like the regular ammo mutation mod, he'd convert every ammo type lying on the ground to the ammo of your currently equipped weapon. Edited August 14, 2014 by KingTaro Link to comment Share on other sites More sharing options...
R34LM Posted August 14, 2014 Author Share Posted August 14, 2014 Hey DE, take a look at these! We got some good ideas for you to look at! Link to comment Share on other sites More sharing options...
Rhundis Posted August 14, 2014 Share Posted August 14, 2014 Factory - Slowly regenerates your ammo pool. Storage - Doubles the amount of ammo you can carry at any given time (esp. useful for all the new launchers). Converter - Works like all ammo mutation mods fused into one. These, I like these. Especially the first one, seeing as we have energy and health regen mods. Why not have something for ammo regen. Link to comment Share on other sites More sharing options...
Hortonman Posted August 14, 2014 Share Posted August 14, 2014 He should be able to store excess energy/health/ ammo and dole it out to you as you need it. He is called carrier after all. Link to comment Share on other sites More sharing options...
Kartumterek Posted August 14, 2014 Share Posted August 14, 2014 who still uses Carrier seriously Link to comment Share on other sites More sharing options...
Hortonman Posted August 14, 2014 Share Posted August 14, 2014 who still uses Carrier seriously Bro, r u srs? Easily 50% of the sentinels I see are carriers. Link to comment Share on other sites More sharing options...
-VS-AtLasVegas Posted August 14, 2014 Share Posted August 14, 2014 Bro, r u srs? Easily 50% of the sentinels I see are carriers. I imagine he means the kubrowlution ;) Link to comment Share on other sites More sharing options...
Adaptor-Face Posted August 14, 2014 Share Posted August 14, 2014 i would like carrier to have a "backpack" ability. when you have maxed out ammo/health/energy it stores the extra ammo/health/energy for later use. % of your total ammo/health/energy. Link to comment Share on other sites More sharing options...
Kartumterek Posted August 14, 2014 Share Posted August 14, 2014 Bro, r u srs? Easily 50% of the sentinels I see are carriers. serious players dont use Carrier for so called endgame content Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 14, 2014 Share Posted August 14, 2014 If carrier's vaccum was made generic... I'd give the Carrier one of these: 1) Ammo Regen; OR 2) Increased ammo carrying capacity + % extra ammo picked per ammo box. Link to comment Share on other sites More sharing options...
Hortonman Posted August 14, 2014 Share Posted August 14, 2014 serious players dont use Carrier for so called endgame content I beg to differ. Link to comment Share on other sites More sharing options...
R34LM Posted August 14, 2014 Author Share Posted August 14, 2014 I beg to differ. Same. It's better mid-battle ammo efficiency. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 14, 2014 Share Posted August 14, 2014 serious players dont use Carrier for so called endgame content It's the only thing they use. Link to comment Share on other sites More sharing options...
-VS-AtLasVegas Posted August 14, 2014 Share Posted August 14, 2014 (edited) It's the only thing they use. By far not the only thing. But as Warframe tend to consist of 90% farming and 10% playing for fun and challenge, you have to divide these two. Those 90% are usually spent with Carriers. As Kartumterek mentioned - the left 10% qualify more likely all others but him. Edited August 14, 2014 by -ExT-AtLasVegas Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 15, 2014 Share Posted August 15, 2014 By far not the only thing. But as Warframe tend to consist of 90% farming and 10% playing for fun and challenge, you have to divide these two. Those 90% are usually spent with Carriers. As Kartumterek mentioned - the left 10% qualify more likely all others but him. I was being facetious. I know that 100% of people don't use any one thing. I just said that did because he said they didn't, and I wanted to make a point. However, most people use the carrier because it offers the most utility. Link to comment Share on other sites More sharing options...
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