Reidmaster 1,368 Posted August 15, 2014 Share Posted August 15, 2014 I'm glad the VOIP that no one ever used is being fixed. But, seriously, always glad to see things getting fixed. And hey, maybe people will actually use the VOIP now. I almost always use it, and am really happy that they fixed it. I think part of the reason that people don't use it is that they might not know it exists or they don't have a mic to begin with. Link to post Share on other sites
xlraistlx 4,583 Posted August 15, 2014 Share Posted August 15, 2014 Great first post brah! Link to post Share on other sites
fluffysnowcap 452 Posted August 15, 2014 Share Posted August 15, 2014 i think this patch broke trading Link to post Share on other sites
WhiteNekophus 303 Posted August 15, 2014 Share Posted August 15, 2014 (edited) You just made a first thread/post just for say thanks? YOU'RE GREATEST PERSON IN FORUM, HERE HAVE MY +1. Edited August 15, 2014 by WhiteNekophus Link to post Share on other sites
Meenmu 2,106 Posted August 15, 2014 Share Posted August 15, 2014 - Public matchmaking now avoids joining the same session twice in a row; if you don't find an acceptable squad (or experience network issues), leave the session and the next time you select that mission you will either find a different host or start hosting yourself. Yessssssssss Link to post Share on other sites
Krjal 492 Posted August 15, 2014 Share Posted August 15, 2014 Wow, that's a nice swag of fixes for today! Link to post Share on other sites
BubBub 0 Posted August 15, 2014 Share Posted August 15, 2014 (edited) Hello, there is an formating issue showing the squad, when its an alert. The word Alert takes a extra line so all the other lines move one further down. looks like this then Mission Sabotage Fraction Alert Level Corpus Squad 38-42 Rewards 5 10.000 credits Besides that, thx and keep it up :) P.S. Might only be in the German Version, since the German word for Alert has more letters. Edited August 15, 2014 by BubBub Link to post Share on other sites
OmegaDragotroid 53 Posted August 15, 2014 Share Posted August 15, 2014 Any word on fixes for the ammo pool split between pistol launchers and primary launchers/bows/possibly snipers? Link to post Share on other sites
unknow99 10,929 Posted August 15, 2014 Share Posted August 15, 2014 Faith in the forum people +1 Link to post Share on other sites
Usubeni. 42 Posted August 15, 2014 Share Posted August 15, 2014 YAAY THANKS DE Link to post Share on other sites
Mephane 1,420 Posted August 15, 2014 Share Posted August 15, 2014 - Fixed numerous issues with squad VOIP chat So this is why I get to see a struck through speaker icon next to my squad members? I have voice chat disabled and find it quite annoying to have these useless icons floating about the HUD. Link to post Share on other sites
Nkomo-Sama 1,330 Posted August 15, 2014 Share Posted August 15, 2014 For the record...will there be potatoes? Link to post Share on other sites
fractal_magnets 1,928 Posted August 15, 2014 Share Posted August 15, 2014 The old broken pieces are returning. Link to post Share on other sites
Llyssa 14,367 Posted August 16, 2014 Share Posted August 16, 2014 Best part you didn't mention: Squad info now shows the name of your Kubrow!!! =D Link to post Share on other sites
Edgarhighman 819 Posted August 16, 2014 Share Posted August 16, 2014 Nice work guys. Could you hotfix the angstrum ammo? It only shoots 10 shots, and the mutations don't work. Link to post Share on other sites
Sasha_The_Lynx 2,165 Posted August 16, 2014 Share Posted August 16, 2014 When will you guys and gals fix the problem with the Corpus Tech? They still cant deploy drones! Link to post Share on other sites
Seanjuju 2,097 Posted August 16, 2014 Share Posted August 16, 2014 • Torid changes: - Impact of Projectile: 15% Proc Chance. - Gas Cloud changes: - Now has 10% Critical Chance. - Now 2x Critical Multiplier - Now has 40 DPS in Gas Cloud. - Damage radius increase from 1.75m to 3m 1. No critical hits in the gas 2. AoE has not increased Awaiting the rest of the changes. https://forums.warfr...torid-feedback/ Link to post Share on other sites
Falchoin 112 Posted August 16, 2014 Share Posted August 16, 2014 Nice, but at the risk of being a broken record... how about a Quanta split chamber secondary fire fix that actually fixes it? Link to post Share on other sites
SeanRubin 57 Posted August 16, 2014 Share Posted August 16, 2014 Thank you for the hotfix. Downloading now. Link to post Share on other sites
Jenocyber 12 Posted August 16, 2014 Share Posted August 16, 2014 Thanks for the hotfix DE. Link to post Share on other sites
MarcFitzhugh 17 Posted August 16, 2014 Share Posted August 16, 2014 (edited) Kind of expected more than that, but thanks anyway. As for the last major patch, correct me if I'm wrong.. But if you reduce the ammo on launchers to 20 and change the ammo to sniper rounds, then keep the sniper rounds at the same low drop rate, doesn't that just unbalance the game? -Suggestion: Change the ammo count to 30 on Penta for consistency* , and fix it so it used the Sniper ammo mutation instead of Rifle. *6 rounds of 5 shots in the magazine, or 5 rounds of 6 shots with Wildfire Edited August 16, 2014 by MarcFitzhugh Link to post Share on other sites
Yunasu 10 Posted August 16, 2014 Share Posted August 16, 2014 Yes! Thank you DE! Link to post Share on other sites
aKalmRage 0 Posted August 16, 2014 Share Posted August 16, 2014 Is anyone else's game crashing after every mission or is it just me? Link to post Share on other sites
-CM-Saymus 241 Posted August 16, 2014 Share Posted August 16, 2014 Thank you Devs, really appreciated. Link to post Share on other sites
grayhamster 4 Posted August 16, 2014 Share Posted August 16, 2014 ShishKaBoom Maybe you have a data issue instead of a tech issue? Like get them to reset your tutorial status or something Link to post Share on other sites
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