Davoodoo Posted August 20, 2014 Share Posted August 20, 2014 (edited) This is what will actually happen if an auction house happens: You will see 20 copies of every rare mod going for 2p, then another 20 for 3p, then another 60 for 4p and so on and so forth. And you know why this would happen?? because ppl dont want to spend their afternoons sitting on chat hoping to sell mod for such tiny amount of plat. Economy wouldnt fall by any means, presented example is just only logical conclusion to ppl being able to sell their stuff, 1000 items ppl kept in their inventories would be cheap, every new or limited item would still be expensive, pretty much like it is now but with ability to sell all that trash loot you got while farming for new pieces. Edited August 20, 2014 by Davoodoo Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 And you know why this would happen?? because ppl dont want to spend their afternoons sitting on chat hoping to sell mod for such tiny amount of plat. Economy wouldnt fall by any means, presented example is just only logical conclusion to ppl being able to sell their stuff, 1000 items ppl kept in their inventories would be cheap, every new or limited item would still be expensive, pretty much like it is now but with ability to sell all that trash loot you got while farming for new pieces. Economy wouldn't fall, but it would suffer for a few months at least, while stock gets cleared out. People only need 1 or 2 copies of a mod after all and in the short-term the buyers would be happy, but when they have to sell in order to buy slots, potatoes and things that don't change in price. They will really feel the hurt. Which is why I suggested later on, that it can be implemented with some limits (which was the next part of the post after the spoiler) :D Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 Updated with player concerns section, so if you have other questions just ask and I will try to answer them regarding the proposed system. Link to comment Share on other sites More sharing options...
EdBazokatone Posted August 20, 2014 Share Posted August 20, 2014 I like what you are proposing here, +1 from me. I got so many prime parts that I don't need but I don't have the time/patience to deal with the trade chat, so I want an auction house so bad. Still, I realize the danger to the economy it represents, I have seen it in many games where the kind of people who doesn't have a life farm like 20 of that item you are trying to sell (at the right price), for a ridiculously low price, breaking the trading system. I hope DE see this now that they are considering to implement the AH and use some of your ideas. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 Thought about it. Still want it. Don't care if you you want to over charge for mods or not. Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 (edited) I like what you are proposing here, +1 from me. I got so many prime parts that I don't need but I don't have the time/patience to deal with the trade chat, so I want an auction house so bad. Still, I realize the danger to the economy it represents, I have seen it in many games where the kind of people who doesn't have a life farm like 20 of that item you are trying to sell (at the right price), for a ridiculously low price, breaking the trading system. I hope DE see this now that they are considering to implement the AH and use some of your ideas. Thanks man ^^ It's fine to use the AH, it should be a compliment to trade, not an override. Which is why I suggested the limits, so farmers, like me, don't flood x'D Edited August 20, 2014 by Semshol Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 Thought about it. Still want it. Don't care if you you want to over charge for mods or not. Dude, no one is talking about that, so don't start any flames alright? My topic is about how the auction house can be safely implemented to solved all problems AND become a compliment to trade. Please read and understand before posting. I am in support of the AH, not against it, but I recognize it needs some limits. Link to comment Share on other sites More sharing options...
makaloff95 Posted August 20, 2014 Share Posted August 20, 2014 allthought i understand all of your points but i recommend you to take a look at World of Wacrafts auction house, sure some things are low priced but nothing goes for 1 copper despite beign alot of the things avaible so i belive it wouldnt work any different in Warframe tbh. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 (edited) Dude, no one is talking about that, so don't start any flames alright? My topic is about how the auction house can be safely implemented to solved all problems AND become a compliment to trade. Please read and understand before posting. I am in support of the AH, not against it, but I recognize it needs some limits. The OP is basically talking about ways to overprice items. MR5 for trading? No. It should be MR2 just like trading. Most of us here are already MR5 so that would just be around to further screw over newbies. Only being able to sell items in packs of 1, No. It just leads to even more over pricing. If they are going to let use trade mats then they should be tradeable in bundles. There should be no blind bids. Most items should sell as a buy now option, but actual bidding should exist for items like arcane helmets. The AH SHOULD replace trading for the most part. Trading should be mainly used when you want to barter items or when you want to trade with a specific person. Trading should not try to compete with an AH. I don't care if trades amounts are limited by MR or not. Clear enough now? Edited August 20, 2014 by (PS4)DesecratedFlame Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 The OP is basically talking about ways to overprice items. MR5 for trading? No. It should be MR2 just like trading. Most of us here are already MR5 so that would just be around to further screw over newbies. Only being able to sell items in packs of 1, No. It just leads to even more over pricing. If they are going to let use trade mats then they should be tradeable in bundles. There should be no blind bids. Most items should sell as a buy now option, but actual bidding should exist for items like arcane helmets. The AH SHOULD replace trading for the most part. Trading should be mainly used when you want to barter items or when you want to trade with a specific person. Trading should not try to compete with an AH. I don't care if trades amounts are limited by MR or not. Clear enough now? Clear, but I stand by my proposal as well. I don't believe it should replace trading at all, simply because an enhancement to the system is better than an overhaul. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 (edited) Clear, but I stand by my proposal as well. I don't believe it should replace trading at all, simply because an enhancement to the system is better than an overhaul. Did I say it should replace it completely? Answer is "no", btw. I just said that it should just be the primary form of exchange. DE should not go out of their way to gimp it just so people gravitate back to trading and over-pricing. A good AH will make things better/more enjoyable for players and more profits for DE. Edited August 20, 2014 by (PS4)DesecratedFlame Link to comment Share on other sites More sharing options...
Leland_Gaunt Posted August 20, 2014 Share Posted August 20, 2014 Auction House would suck. I like the trade chat as it is, at least it's rewarding for people who know how to / like to haggle. Auction House would just enforce dumb prices on everything ("I'll give 5 plat for Boltor BP", etc. pp.) Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 allthought i understand all of your points but i recommend you to take a look at World of Wacrafts auction house, sure some things are low priced but nothing goes for 1 copper despite beign alot of the things avaible so i belive it wouldnt work any different in Warframe tbh. I have played many MMOs with an AH system so I know how it works. Things may not fall to 1p, but 2p and 3p are realistic possiblities, which I would prefer to prevent since 5p is pretty much standard for everything and very fair I believe. Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 (edited) Did I say it should replace it completely? Answer is "no", btw. I just said that it should just be the primary form of exchange. DE should not go out of their way to gimp it just so people gravitate back to trading and over-pricing. A good AH will make things better/more enjoyable for players and more profits for DE. IN which case then we're moving in the same direction. My goal is not to gimp it. Just to prevent flooding, everything else remains the same. The listing of one item is because I am following the current trading system where we cannot trade more than 1 per trade slot. If they did implement a 5 x R5 Fusion core style trade for AH, that would be fine. Selling in bundles for mats is fine. I have modified my main post to follow this train of thought. Edited August 20, 2014 by Semshol Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 Auction House would suck. I like the trade chat as it is, at least it's rewarding for people who know how to / like to haggle. Auction House would just enforce dumb prices on everything ("I'll give 5 plat for Boltor BP", etc. pp.) Which is why I want AH to be a complement to trade, not a replacement ^^ This way people who like trade can trade and AH can be used for its own purpose. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 Which is why I want AH to be a complement to trade, not a replacement ^^ This way people who like trade can trade and AH can be used for its own purpose. Are you under the impression that if they add an AH then they will remove the trading function entirely? Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 Are you under the impression that if they add an AH then they will remove the trading function entirely? Yes. because a lot of players have been pushing for Auction House to replace trade. So I am here to present a discussion on how it compliments trade and should be used as such. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 Yes. because a lot of players have been pushing for Auction House to replace trade. So I am here to present a discussion on how it compliments trade and should be used as such. That's not the way it will work. Almost every MMO has an AH, which "replaces" trading in that it is what the majority of players rely on to obtain an item. That is what a WF AH should, and probably will, be. However, they still have a trading feature. In WF's case the trading would still exist as it does now; it just would not be the first stop for people looking for items. Link to comment Share on other sites More sharing options...
cesmode Posted August 20, 2014 Share Posted August 20, 2014 I dont think I want an auction house in this game. Plain and simple. Im not even sure I like having the ability to trade items. Ninjas aren't traders, they aren't economists. I dont think it fits with the theme of the game, and for once Id like it to be left out of a game. Earn your stuff by playing the game, not by trading plat for it or other items. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 20, 2014 Share Posted August 20, 2014 I dont think I want an auction house in this game. Plain and simple. Im not even sure I like having the ability to trade items. Ninjas aren't traders, they aren't economists. I dont think it fits with the theme of the game, and for once Id like it to be left out of a game. Earn your stuff by playing the game, not by trading plat for it or other items. You can already buy items for plat. Trading just allows free players to get access to the same items as paying players and makes DE more money. Link to comment Share on other sites More sharing options...
dzonatan Posted August 20, 2014 Share Posted August 20, 2014 Auction House without any kind of limitations is true free market. There is no such thing as ruined economy. If you dont like the sell/buy prices then someone else will come in your place to sell/buy. Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 Auction House without any kind of limitations is true free market. There is no such thing as ruined economy. If you dont like the sell/buy prices then someone else will come in your place to sell/buy. That's what is called undercutting and it can happen to extremes. It can be for spite, it can be for other reasons, but I foresee the problems and that's why I suggest imposing limits so everything starts out properly, prices have time to stabilize and we can continue playing on with a new feature, rather than a mess. Which is what happens when updates cater to people who don't understand everything. Link to comment Share on other sites More sharing options...
noveltyhero Posted August 20, 2014 Share Posted August 20, 2014 Auction House without any kind of limitations is true free market. There is no such thing as ruined economy. If you dont like the sell/buy prices then someone else will come in your place to sell/buy. A "ruined" economy within a massively multiplayer online game involves high ranking items and what is "hot" being sold for very low prices. Say a new prime is released, usually when that happens it will be a "hot" prime, normally each part is sold for around 100p (depending) for those really eager to get their hands on them, as time passes and more people acquire the item the pricing begins to stabilize, that does not mean it will be low however. i.e Maxed Blind Rage going for 300<->400p is a fairly stable price that will not change unless something happens. When it is unstable and the economy is ruined, the same Maxed Blind Rage goes for 200-100 and even 50 just because people want to sell it as fast as possible and being able to do so gradually decreases the overall pricing of a powerful item. With the current trading system this doesn't happen due to how much time it actually takes to sell something (finding a willing buyer, negotiating, closing deal etc), however with an AH where you can usually find the item you want to buy really quickly there is a very unlikely event that prices remain high, a buyer comes in and goes for cheapest price obviously so the sellers go cheaper and cheaper. Runescape is a fine example of this, before the GE (Grand Exchange, auction house) players traded freely and prices remained dictated by the community, but with the GE the prices dropped severely due to every seller trying to sell quick and every buyer trying to buy cheap. Due to the amount of items however and slight adjustments the developer made every now and then the market would rise and fall, but that is not certain that it will happen here. More example and one that is live and on-going is the Steam Market, when a new item comes out, initial sell is say £120, then another person comes in to sell at £60 and it drops down like that a lot, the price never stabilizes it all matters on amount of sellers and buyers which is keeping expensive items expensive. TL;DR If an AH is not implemented correctly items will not be priced according to their ranking and power, but could plummet down in order for everybody to sell quick. OP, another thing to take into consideration is bidding. What if every item HAD to have a minimum bid, a buyout price and it is all done within 36 hours instead of 24? (to match with timezones etc) this could sort of balance out the market (in my mind anyway) :/ Link to comment Share on other sites More sharing options...
dzonatan Posted August 20, 2014 Share Posted August 20, 2014 That's what is called undercutting and it can happen to extremes. It can be for spite, it can be for other reasons, but I foresee the problems and that's why I suggest imposing limits so everything starts out properly, prices have time to stabilize and we can continue playing on with a new feature, rather than a mess. Which is what happens when updates cater to people who don't understand everything. There is no such thing as extremes in economy. The only thing that matters is how far you're willing to go to sell/buy something. Sometimes you dont sell the item for as much as you want. Sometimes you dont buy the item for as little as you want. Sometimes you dont sell as much as you want Sometimes you dont buy as much as you want. Whatever the case may be NO ONE has the right to decide how either of those things should go about. Stable price is a lie. Is it stable or unstable because you deemed it so? Who the hell put you in charge of deciding what is stable and what is not? Who the hell put you in charge of deciding what is a proper start? If you overpay for something... its your own damn fault. if you undersell something... its your own damn fault. Link to comment Share on other sites More sharing options...
Semshol Posted August 20, 2014 Author Share Posted August 20, 2014 There is no such thing as extremes in economy. The only thing that matters is how far you're willing to go to sell/buy something. Sometimes you dont sell the item for as much as you want. Sometimes you dont buy the item for as little as you want. Sometimes you dont sell as much as you want Sometimes you dont buy as much as you want. Whatever the case may be NO ONE has the right to decide how either of those things should go about. Stable price is a lie. Is it stable or unstable because you deemed it so? Who the hell put you in charge of deciding what is stable and what is not? Who the hell put you in charge of deciding what is a proper start? If you overpay for something... its your own damn fault. if you undersell something... its your own damn fault. Yup, and once everyone starts doing it. That is when stability issues happen. "It's your own damn fault", but guess what, we farmers are willing to accept the loss. Farmers don't lose out. I am a farmer, I will never lose out. But I am a fair person and I am thinking for the majority of the community that believes everything will be fine, which it won't, not unless some limits come into play. Link to comment Share on other sites More sharing options...
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