Ingway Posted January 11, 2013 Share Posted January 11, 2013 (edited) As far i've seen some things are starting to bug me quite a bit with this new addition, it's just a matter of changing and fixing it but here we go: 1- The AI is derping even harder than before. To put it simply the AI has now gotten even more dumb when there another faction inside the ship, especially if it's inside a Corpus ship, basically, i was in this corpus mission where i had to find and rescue someone, when halfway tough i start to hear gunfire from machineguns wich is not what corpus use, so i tought "oh another faction is here". The problem here was that the grineer keeped shotting at turrets that were not working at all as if he was thinking he could kill it, and in some points even tough i was in a corridor with many of then they keeped shotting at the wall even when i stood in front of a heavy grinner he ignored me and proceeded to waste his clip on wall. i went to check what was over there and found more sleeping turrets. The coffin on the nail was when i noticed a heavy unit on the other side of a area, i went there to kill it and he ignored me as well, but that was not the problem, the problem was when a grinner locked the place up and the guy i was escorting surprisinly got stuck on the area before that, and i started the hear heavy gunfire on the other side of the door. I tought he was going to do die, surely they noticed him and were now shotting at him, i hacked the console thinkg "oh wow, they must have buffed his shield or something... he's still alive", when i get there, i see the captive standing still on the door and behind him 4 grinner but guess what? They were shotting the sleeping turret that was next to the captive... i killed then and proceded laughing my &#! of a the situation. 2- There's not really much fighting between then... The only moment when you will see the factions going at it is at the start when you notice the other faction members appearing, after that the stage simply swaps the enemy spawn to another one, so a corpus stage would become a infected/ grineer stage and so on. This is rather dissapointing if it stays this way since it would be much cooler to see more fighting along the way. I know it was just added, but it's beta and adding feedback is what we're here for. Edited January 11, 2013 by Ingway Link to comment Share on other sites More sharing options...
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