noveltyhero Posted August 27, 2014 Share Posted August 27, 2014 (edited) How tos How to improve Kubrows:https://forums.warfr...mprove-kubrows/ How to "leak" more lore:https://forums.warfr...leak-more-lore/ How to fix melee combat: https://forums.warfr...x-melee-combat/ How to make Phorid a Beast: https://forums.warfr...orid-a-beast-d/ How to easily break down language barriers: https://forums.warfr...guage-barriers/ How to fix difficulty problems: https://forums.warfr...culty-problems/ How to control our Kubrows: https://forums.warfr...ol-our-kubrows/ How to rush (a new game mode suggestion): https://forums.warfr...ode-suggestion/ How to fix disruption auras once and for all: https://forums.warfr...ce-and-for-all/ How to visually improve Zephyr: https://forums.warfr...improve-zephyr/ How to improve the survival gamemode: https://forums.warfr...vival-gamemode/ How to improve the quests, goals and the system: https://forums.warfr...and-the-system/ How to improve platinum purchases?: https://forums.warfr...inum-purchases/ How to further improve the UI and management: https://forums.warfr...and-management/ How to spray and not pray (spray patterns suggestion): https://forums.warfr...rns-suggestion/ .:DISCLAIMER: Any one of my "How to" posts is a mere suggestion based on personal opinion as to how DE can change certain things :. Hey guys, Been a while since my last personal view has been added on to the forums, feel free to disagree. However I have been active and I thought about this for a while: We have attachments and various other things for our customization. Why can't the enemy have the same? Here is what they can have randomized: -Patterns -Body parts (applies to Grineer more) -Colors (not too much to confuse you about what type of enemy it is but small tints) -Helmets -Attachments -Dangly bits -Armor pieces -Extras (such as headsets (communications), ranks, medals, emblems of their own etc) -Face types -Skin tones (would love to see a wider variety here) -Scars, tattoos, a mix of both What do you guys think? It can start off small and yes it does require some work but it pushes the enemy variety based on a simplistic system :) Edited August 28, 2014 by noveltyhero Link to comment Share on other sites More sharing options...
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