[DE]Megan Posted August 28, 2014 Share Posted August 28, 2014 (edited) Changes: • Tweaked excavation level layouts to reduce marathon-fatigue. • Players can now only carry 1 power cell at a time as to increase difficulty. Fixes: • Fixed extraction timer overlapping excavation info text. • Fixed issue where the scanner wouldn't drop if a host migration occurred momentarily before. • Fixed Aura/Stances not showing capacity gain in the max capacity. • Fixed ">" and "<" appearing as ">" and "<" in the chat window. • Fixed chat history not fading away after a certain period of inactivity. • Fixed Kubrow puppy running away when attempting to claim. • Fixed score for Cryotic Front not being properly displayed in players profile. • Fixed players being able to join event nodes that they haven’t unlocked. • Fixed popup text for invitations to excavation missions. • Fixed portrait of the "New Associate" in inbox. • Fixed mod screen becoming unresponsive after fusing mods then switching categories. ______________________________________________________________________________________________ Hotfix 14.5.0.2 Additions: • You can now left click players name in the active chat window! (This was ninja added in Update 14.5) • Added new filter categories for each polarity to the module browser. Changes: • Reduced the explosive damage of the Jackals rockets/grenades. • Changed Excavate to match Survival end of mission rewards in the sense of not giving out extra rewards since you earn them periodically throughout gameplay. • Tweaked Torid’s visual damage range. • Tweaked Nukor’s sound effects. Fixes: • Fixed a number of level holes and missing assets in the Europa Excavation mission. • Fixed not being able to pick up multiple datamasses in spy missions. • Fixed players joining an Excavation match in progress and not seeing the Excavation UI on screen. • Fixed Mirage’s Eclipse lasting forever when cast. • Fixed Oberon’s Renewal blocking other abilities/melee when active. • Fixed the navigation menu not resetting properly after deploying an extractor. Edited August 28, 2014 by [DE]Megan added 14.5.0.2 Link to comment Share on other sites More sharing options...
BritishBob Posted August 28, 2014 Share Posted August 28, 2014 (edited) Redtext :'( Damn Missed the second Redtext.... :/ Stolen from Perral https://forums.warframe.com/index.php?/topic/299228-hotfix-14501-14502/#entry3406815 Edited August 28, 2014 by BritishBob Link to comment Share on other sites More sharing options...
-CdG-Nova Posted August 28, 2014 Share Posted August 28, 2014 TY DE Link to comment Share on other sites More sharing options...
Jeloxale Posted August 28, 2014 Share Posted August 28, 2014 Thanks for fixes! Link to comment Share on other sites More sharing options...
Slaytanic93 Posted August 28, 2014 Share Posted August 28, 2014 (edited) Nice. Edited August 28, 2014 by Slaytanic93 Link to comment Share on other sites More sharing options...
Buldozers Posted August 28, 2014 Share Posted August 28, 2014 Thank u Link to comment Share on other sites More sharing options...
Lactamid Posted August 28, 2014 Share Posted August 28, 2014 (edited) yeay my legs fingers were getting tired from running so far ;D Edited August 28, 2014 by Lactamid Link to comment Share on other sites More sharing options...
bones7056 Posted August 28, 2014 Share Posted August 28, 2014 (edited) yay now i can actually enjoy the operation. 1 cell at a time kinda sucks. kill most of the enemy pretty far from the scanner :/ Edited August 28, 2014 by bones7056 Link to comment Share on other sites More sharing options...
Brahmastra Posted August 28, 2014 Share Posted August 28, 2014 >who broke my greentext Link to comment Share on other sites More sharing options...
Tails-san Posted August 28, 2014 Share Posted August 28, 2014 (edited) Second Redtext (or at least most of it, had to get it from my GF): Edited August 28, 2014 by Tails-san Link to comment Share on other sites More sharing options...
Kacc Posted August 28, 2014 Share Posted August 28, 2014 (edited) Good Edited August 28, 2014 by Kacc Link to comment Share on other sites More sharing options...
Katakuna Posted August 28, 2014 Share Posted August 28, 2014 (edited) • Players can now only carry 1 power cell at a time as to increase difficulty. In that case, I'm glad I got to 3000 early. Edited August 28, 2014 by Katakuna Link to comment Share on other sites More sharing options...
Ketec Posted August 28, 2014 Share Posted August 28, 2014 • Players can now only carry 1 power cell at a time as to increase difficulty.thats as tupid move - half the times enemy doesnt spawn near soem nodes - instead near where other players are, so you need to carry them from afar, Link to comment Share on other sites More sharing options...
ra9una Posted August 28, 2014 Share Posted August 28, 2014 • Players can now only carry 1 power cell at a time as to increase difficulty. . -_-......Mkay. Link to comment Share on other sites More sharing options...
OniDarkClown Posted August 28, 2014 Share Posted August 28, 2014 Changes: • Players can now only carry 1 power cell at a time as to increase difficulty. Challenge Accepted. Link to comment Share on other sites More sharing options...
XxTacTicBeastxX Posted August 28, 2014 Share Posted August 28, 2014 how bout fixing the kubrow customization, and making it actually possible to use the patterns we already have on other kubrows. Link to comment Share on other sites More sharing options...
mrhat.lf Posted August 28, 2014 Share Posted August 28, 2014 • Players can now only carry 1 power cell at a time as to increase difficulty. It was kind of crazy, having a ton of Power Cells, and only getting +1 power out of it. Link to comment Share on other sites More sharing options...
-CM-SASMcBride Posted August 28, 2014 Share Posted August 28, 2014 damn i thought i could only carry one power cell from the start :( Link to comment Share on other sites More sharing options...
Brahmastra Posted August 28, 2014 Share Posted August 28, 2014 Fixed mod screen becoming unresponsive after fusing mods then switching categories. still broken. Link to comment Share on other sites More sharing options...
SazerTarious Posted August 28, 2014 Share Posted August 28, 2014 Thanks Link to comment Share on other sites More sharing options...
DtemplarK Posted August 28, 2014 Share Posted August 28, 2014 • Players can now only carry 1 power cell at a time as to increase difficulty. Link to comment Share on other sites More sharing options...
Monsterwithin Posted August 28, 2014 Share Posted August 28, 2014 Awesome Link to comment Share on other sites More sharing options...
AVEOX Posted August 28, 2014 Share Posted August 28, 2014 Awwwww carry 1, damn. I was stacking em all. Link to comment Share on other sites More sharing options...
kvestwara Posted August 28, 2014 Share Posted August 28, 2014 no fix for trinity blessing?(she can heal Excavation) Link to comment Share on other sites More sharing options...
I-KILU Posted August 28, 2014 Share Posted August 28, 2014 red text...my eyes bleed while i saw one Link to comment Share on other sites More sharing options...
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