EmberLotus Posted August 28, 2014 Share Posted August 28, 2014 Well, before the Quanta + Split Chamber bug would get the cubes "stuck" right in front of the gun, but now they shoot out again...except...backwards! That's right, the gun shoots out the two cubes backwards instead of forwards. XD I just wish to be able to use my favorite gun without any problems. =/ Link to comment Share on other sites More sharing options...
Ampera Posted August 28, 2014 Share Posted August 28, 2014 (edited) same goes for the mutalis quanta, 50% its stuck in the other bubble or one shoot forward and the other backwards ... or both ... unpridictable Edited August 28, 2014 by Ampera Link to comment Share on other sites More sharing options...
ScorchedIce Posted August 29, 2014 Share Posted August 29, 2014 But now it fires backwards when using splitchamber, i swear this is like the third time i make a post about this issue.Seeing how fast the Mutalist-Quanta's problems were fixed, makes me think this would be long gone by now. Link to comment Share on other sites More sharing options...
Zonker Posted August 29, 2014 Share Posted August 29, 2014 Hi, couldn't find a topic about this issue and I hope it's not intended, but if you use Split Chamber on the Quanta, secondary fire will create two cubes that will randomly bounce off each other. This will actually be SO random that both cubes sometimes completely change direction and fly in the opposite direction you're aiming at, making them useless. I hope there is a way to fix or improve this cause it's currently pretty much breaking the gun. :) Thanks in advance and have a nice weekend! Link to comment Share on other sites More sharing options...
R34LM Posted August 29, 2014 Share Posted August 29, 2014 I had this happen too, but not too often these days. I think it is a certain movement that you do while shooting that makes them go in reverse. Link to comment Share on other sites More sharing options...
jindoohex Posted August 29, 2014 Share Posted August 29, 2014 I can relate! This issue occured for me this recent, as today. I never experienced it firing backwards when using the secondary fire-mode. I remember when I started using Quanta, that it would explode first-hand using these mods. Now we're at, it goes backwards (hahahahahaha) Sorry, though. It just made me laugh while writing it. (Back to the stone-age......no? Okay) :'( Link to comment Share on other sites More sharing options...
SweetTeeth Posted August 29, 2014 Share Posted August 29, 2014 Punch though seems to fix it for the most part. Link to comment Share on other sites More sharing options...
Zonker Posted August 29, 2014 Share Posted August 29, 2014 I had this happen too, but not too often these days. I think it is a certain movement that you do while shooting that makes them go in reverse. Indeed, movement seems to increase the chance of them drastically changing direction quite a bit. I'm not 100% sure if it's movement in any specific direction, but I think it happened to me mostly when walking towards enemies. Punch though seems to fix it for the most part. Thanks for the hint, I guess I'll have to try that. :) Would of course still be nice to see a fix or change for this. I wouldn't really mind the split cubes bouncing off each other and fork out in a bit of Y-manner, it's just the complete reversal of direction that's irritating. Link to comment Share on other sites More sharing options...
SabreUr Posted August 29, 2014 Share Posted August 29, 2014 Merged, megathreaded, awaiting comment from DE Link to comment Share on other sites More sharing options...
[DE]Megan Posted August 29, 2014 Share Posted August 29, 2014 Thanks for the combined effort on this issue! I've sent this off for testing and will reply with more info when I have it. Link to comment Share on other sites More sharing options...
ScorchedIce Posted August 31, 2014 Share Posted August 31, 2014 (edited) I recorded a video of this, its half-assed but its enough i guess Edited August 31, 2014 by Hecadisth Link to comment Share on other sites More sharing options...
Dr_Someone Posted August 31, 2014 Share Posted August 31, 2014 (edited) I also recorded a video showing the bug https://www.youtube.com/watch?v=WvX7z9dlgWE&feature=youtu.be The problem can be solved temporarily by enabling v-sync in game settings Edited August 31, 2014 by Dr_Someone Link to comment Share on other sites More sharing options...
EmberLotus Posted September 2, 2014 Author Share Posted September 2, 2014 Thank god for the tip. I typically don't use V-sync, but I will just for this temporary solution! Link to comment Share on other sites More sharing options...
kingdingeling77 Posted September 3, 2014 Share Posted September 3, 2014 Same Problem here and i dont really want to use v-sync as the game already lost a big chunk of performance with its last update. Maybe this will easly be solved with a quick hotfix .... please hurry Link to comment Share on other sites More sharing options...
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