(NSW)Estalior Posted September 1, 2014 Share Posted September 1, 2014 So I played Mirage. I like her, and the hype in the quest system is good. You feel so cool hearing about her past. I like throwing her balls of fun at enemies. Still first to get it out of the way. The froghead helmet is just bad, sorry but it is. Anyway. All of her skills are useful, they need some work and fixes, but they are good. All but the Sleight of Hand skill. Useless at all levels and times. I've seem countless grineer ringing the alarm and nothing happening to them. Also the range for the lockers is just bad, they have to hug them to activate. Also sometimes when I activate it the game lags. Please fix it, make more stuff react than just some glowing chests, I want to see doors cutting enemies in half with lazors. (Also make a Harlequin helmet alert soon, we wont tell anyone.) Hope this is addressed soon. Link to comment Share on other sites More sharing options...
Netheroc Posted September 1, 2014 Share Posted September 1, 2014 (edited) Every frame. EVER. has a useless skill. Thats balance, you get 1,2,3 useful skills in trade for one thats completely bad. (Or too situational/niche to be useful) Edited September 1, 2014 by Netheroc Link to comment Share on other sites More sharing options...
Rakshal Posted September 1, 2014 Share Posted September 1, 2014 I could think of a few more useless skills. :D Link to comment Share on other sites More sharing options...
RahuHordika Posted September 1, 2014 Share Posted September 1, 2014 Every frame. EVER. has a useless skill. Thats balance, you get 1,2,3 useful skills in trade for one thats completely bad. (Or too situational/niche to be useful) That's not balance, that's flawed design. If it's meant to be useless then why even add it in the first place? Link to comment Share on other sites More sharing options...
BrotherIcarus Posted September 1, 2014 Share Posted September 1, 2014 Every frame. EVER. has a useless skill. Thats balance, you get 1,2,3 useful skills in trade for one thats completely bad. (Or too situational/niche to be useful) Useless is not the right word but pretty much this, the skill is useful in a few situations. Link to comment Share on other sites More sharing options...
(NSW)Estalior Posted September 1, 2014 Author Share Posted September 1, 2014 Still it's sad. They hyped Mirage with this skill at the stream "The environment becomes your weapon, the ship starts killing the enemies for you." Sometimes it doesn't work at all. Link to comment Share on other sites More sharing options...
JacobLittle Posted September 1, 2014 Share Posted September 1, 2014 Useless is not the right word but pretty much this, the skill is useful in a few situations. Do tell... Link to comment Share on other sites More sharing options...
meIody- Posted September 1, 2014 Share Posted September 1, 2014 Try Nekros + SoH. There you go. Link to comment Share on other sites More sharing options...
JacobLittle Posted September 1, 2014 Share Posted September 1, 2014 (edited) I could think of a few more useless skills. :D Does that include the power to scream making the enemy back away due to bad breath? Edited September 1, 2014 by JacobLittle Link to comment Share on other sites More sharing options...
BloodCarnival Posted September 1, 2014 Share Posted September 1, 2014 It's not useless, its conditional. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted September 1, 2014 Share Posted September 1, 2014 (edited) Do tell... Well it basically turns all drops (orbs, ammo, resources and mods) into Tesla's for a shot time so it can do a lot in defence or survival. The skill definitely needs work but it is not useless. Edited September 1, 2014 by BrotherIcarus Link to comment Share on other sites More sharing options...
Dooblike Posted September 1, 2014 Share Posted September 1, 2014 Hey, this skill is not useless. It can crash the game or cause lags on host's computer, when client blows up the same sniper ammo pack multiple times. Tenno out of ten! Must use. Link to comment Share on other sites More sharing options...
JacobLittle Posted September 1, 2014 Share Posted September 1, 2014 Well it basically turns all drops (orbs, ammo, resources and mods) into Tesla's for a shot time so it can do a lot in defence or survival. The skill definitely needs work but it is not useless. Never really noticed the minefield when people used this power. Don't these things on the ground glow? Link to comment Share on other sites More sharing options...
(NSW)Estalior Posted September 1, 2014 Author Share Posted September 1, 2014 It does detonate all drops but they detonate at once, no timer or when stepped on, and 0 range. So unless an enemy has pistol chamber stuck between it's toes it does nothing. Link to comment Share on other sites More sharing options...
JacobLittle Posted September 1, 2014 Share Posted September 1, 2014 So you need Nekros for this skill. As well. Link to comment Share on other sites More sharing options...
VentiGlondi Posted September 2, 2014 Share Posted September 2, 2014 It makes corpus turrets shoot at corpus and laser doors stun your enemies. Now it just needs to do something similar in other environment. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted September 2, 2014 Share Posted September 2, 2014 Every frame. EVER. has a useless skill. Thats balance, you get 1,2,3 useful skills in trade for one thats completely bad. (Or too situational/niche to be useful) That sounds like terrible game design. Why bother giving them four abilities if you're going to waste time and resources on making a skill nobody uses? Besides, there are a few frames where all four skills are at least passable. Banshee, Volt, Hydroid come to mind. It's a bit of a stretch, but they do exist. Link to comment Share on other sites More sharing options...
(PSN)X007GOLD Posted September 2, 2014 Share Posted September 2, 2014 If only slight of hand could blow up a marked target you choose would be one of the best warframe skills?!!! Link to comment Share on other sites More sharing options...
BloodKitten Posted September 2, 2014 Share Posted September 2, 2014 it blow up ammo pickups and cause damage, so in defense i normally create stratigicly placed ammo drops, then laugh when i blow up 10 enemies with ammo that would probebly despawn or i'll just never bother to pick it up. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted September 2, 2014 Share Posted September 2, 2014 To be honest, I don't know how to buff this ability while staying true to its theme. It's almost like it was made for another game. Maybe it could create illusions on the ground or on walls or something that distract enemies and deal damage? Not like I would have room for it on my build anyway. Link to comment Share on other sites More sharing options...
Eric1738 Posted September 2, 2014 Share Posted September 2, 2014 i found it a very interesting ability, sure it's not as good as her other 3 abilities, but it is not useless. also trapping ospreys to a control panel is so funny Link to comment Share on other sites More sharing options...
GAME_PRO24X Posted September 2, 2014 Share Posted September 2, 2014 What ive noticed is that slight of hand is suppose to also booby trap pick ups and according to the wiki pickups consists or health, energy affinity orbs, credits (dropped credits) and ammo. BUT problem is that it only booby traps the orbs and guess what when they detonate theyre gone!!! your practically committing suicide for you and your team at that point if your boobytrapping destroys all the health or energy orbs your #*($%%@ and the damage isnt too great either. Now a good suggestion is 1 have the credits and ammo be booby trapped as well (trust me in a vortex full of crap that thing would defiantly add a big punch) but instead of blowing it up and destroying the item, why not make it a 1 cast per item, so if you booby trapped an ammo pickup and it detonates, you cant recast it on that same one again but you can pick that ammo up and etc. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted September 2, 2014 Share Posted September 2, 2014 What ive noticed is that slight of hand is suppose to also booby trap pick ups and according to the wiki pickups consists or health, energy affinity orbs, credits (dropped credits) and ammo. BUT problem is that it only booby traps the orbs and guess what when they detonate theyre gone!!! your practically committing suicide for you and your team at that point if your boobytrapping destroys all the health or energy orbs your #*($%%@ and the damage isnt too great either. Now a good suggestion is 1 have the credits and ammo be booby trapped as well (trust me in a vortex full of crap that thing would defiantly add a big punch) but instead of blowing it up and destroying the item, why not make it a 1 cast per item, so if you booby trapped an ammo pickup and it detonates, you cant recast it on that same one again but you can pick that ammo up and etc. Actually, the pickups only go poof for you when they explode. The rest of your team can still pick them up. But yeah, it's a foolish thing to do to yourself unless you know you're going to be topped off on energy/health. And even then, it's always better to have spare energy orbs around just in case something goes wrong. Link to comment Share on other sites More sharing options...
GAME_PRO24X Posted September 2, 2014 Share Posted September 2, 2014 Actually, the pickups only go poof for you when they explode. The rest of your team can still pick them up. But yeah, it's a foolish thing to do to yourself unless you know you're going to be topped off on energy/health. And even then, it's always better to have spare energy orbs around just in case something goes wrong. oh i didnt know that thank you, but I do think the item should be there but you cant recast it again, and the cred's and ammo should count as well. Link to comment Share on other sites More sharing options...
Methanoid Posted September 2, 2014 Share Posted September 2, 2014 quite a few frames have useless abilitys, mirage is just fitting in right at home. Link to comment Share on other sites More sharing options...
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