TaylorsContraction Posted September 2, 2014 Share Posted September 2, 2014 Can sonar be just like silence in that it is a field which moves with Banshee? Just as before we had to keep recasting silence over and over, the same is true for Sonar. It's one of my favorite frames to run missions solo with a sniping rifle. I don't know where the enemies are and so I cast Sonar. I may detect one or two on the fringe but as I approach them there are a lot more than I anticipated. I feel it would be nice to have these two skills work in synergy making Banshee a stealth warframe that is not invisible. -As an aside, does enemy sense and enemy radar add to sonar's range, or simply the one with the longest range is in effect? Link to comment Share on other sites More sharing options...
--Q--JoeTheBanshee Posted September 2, 2014 Share Posted September 2, 2014 I can see where you're coming from, but I think it would make Sonar way too powerful than it already is. Link to comment Share on other sites More sharing options...
Azawarau Posted September 2, 2014 Share Posted September 2, 2014 Someone suggested occasional blips instead of a one cast one duration Thisd be nice for at least finding enemies if it didnt remark them during its duration Link to comment Share on other sites More sharing options...
TaylorsContraction Posted September 2, 2014 Author Share Posted September 2, 2014 Ah well if that is a concern I'd be very happy if the initial cast marked enemies, but the scanning effect acted the same way as silence. So any new enemies would be marked on the minimap but not affected by the weak spot effect unless one recasts the ability while they are in range. Link to comment Share on other sites More sharing options...
Azawarau Posted September 2, 2014 Share Posted September 2, 2014 Ah well if that is a concern I'd be very happy if the initial cast marked enemies, but the scanning effect acted the same way as silence. So any new enemies would be marked on the minimap but not affected by the weak spot effect unless one recasts the ability while they are in range. This is what id like to see too Its not useful enough as is when youre on the move and when enemies are constantly pouring in Aside from that delicious damage boost Link to comment Share on other sites More sharing options...
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