NetSlayer Posted September 4, 2014 Share Posted September 4, 2014 (edited) Problem: When firing secondary on quanta, the cube projectile travels in reverse, out the spine of the frame. This occurs even when there are no nearby objects, for the projectile to collide with.Equipment: Loki Prime QuantaAkzaniJaw Sword Cosmetics: Misa prime syandana Edo Chest + Knee platesEos Shoulder plates Pazza sugatra Quanta Mods:Split Chamber, Speed Trigger, Serration.Further Notes:Occurs while standing still, crouched, walking, sprinting, jumping... but not sliding (as of yet). Edited September 4, 2014 by NetSlayer Link to comment Share on other sites More sharing options...
R34LM Posted September 4, 2014 Share Posted September 4, 2014 (edited) I haven't had this happen in a whie, but this did happen during certain animations. It may be confusing the system when it follows your warframe moving around so much. Edited September 4, 2014 by R34LM Link to comment Share on other sites More sharing options...
Mudkiz Posted September 4, 2014 Share Posted September 4, 2014 maybe the 2 shots are bouncing off each other. wasnt there a problem with that when it was released? Link to comment Share on other sites More sharing options...
NetSlayer Posted September 4, 2014 Author Share Posted September 4, 2014 No shots were going forward at all.If they both bounced off each other, then wouldn't one go forward and one go back? Link to comment Share on other sites More sharing options...
Mudkiz Posted September 4, 2014 Share Posted September 4, 2014 No shots were going forward at all. If they both bounced off each other, then wouldn't one go forward and one go back? idk man the evolution engine is mysterious Link to comment Share on other sites More sharing options...
TheCometCE Posted September 5, 2014 Share Posted September 5, 2014 Going to bump this thread, I posted one about the same issue a day or two ago, it's driving me nuts T_T *is partway through a build video on the gun before the bug showed up* Link to comment Share on other sites More sharing options...
Cephara Posted September 9, 2014 Share Posted September 9, 2014 It's due to the split chamber. It's bugged currently where it'll fire behind you. Recommended you get good at turning your back at the enemy and shooting, or just leave it out and use punch-through. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now