Jump to content

Warframe For Mac


dodowt99
 Share

Recommended Posts

Nice, looks like 3.4% of people actually play on Macs, that's definitely a platform worth considering and re-writing the whole game code for!

 

Big games like X-COM (Best strategy game in 2012), Civilization V, and others have Mac versions.

 

The new Civ game, Beyond Earth, is going to be made available for Mac from day 1. Its more than worth investing.

Link to comment
Share on other sites

Big games like X-COM (Best strategy game in 2012), Civilization V, and others have Mac versions.

 

The new Civ game, Beyond Earth, is going to be made available for Mac from day 1. Its more than worth investing.

For huge companies, that have resources to port their games even for platforms that 0.3% of people use.

 

Warframe focuses on the platforms that mean something.

 

Porting the game to Mac would take roughly the same amount of time and resources as creating Warframe from scratch, and it would bring only 3.4% more people. It's just not worth it. It's better to focus on releasing new content, since new content is guaranteed profit from 95.47% of players (only for Steam, not counting the standalone version and consoles)

 

It just won't pay off.

Edited by Angius
Link to comment
Share on other sites

Warframe focuses on the platforms that mean something.

Meaning Windows first? xD

(Since PC technically refers to Win, Linux and Mac.)

 

Speaking of which, if Warframe linux-compatible?

If not, then I'd estimate a linux version to be higher priority than a mac version.

I never got the feeling Jobs wanted the hardcore gaming associated with Mac in general, especially now with games like Angry Birds ruling iPads.

Can't really call those birds a "hardcore" game in the first place.

And tbh, I can't really consider PDA-tablets to be a platform for serious/hardcore gaming either.

Link to comment
Share on other sites

ps4 use OpenGl mac use OpenGL and linux use opengl is not "re-qriting the whole game from scratch" as alot of you say because the game is on ps4 and ps4 use OpenGL

"The PlayStation 4 features two graphics APIs, a low level API named GNM and a high level API named GNMX."

http://en.wikipedia.org/wiki/PlayStation_4_system_software

The letters in "GNM" and "GNMX" do not exactly look like the ones in "OpenGL"

 

Here you can read more about differences in DirectX (Direct3D) and OpenGL:

http://programmers.stackexchange.com/questions/60544/why-do-game-developers-prefer-windows

The basic difference is that DX can be used for everything - graphics, sounds, inputs, while OpenGL is pretty much purely made for graphics.

Also, DX is easier. In OpenGL there are ten different ways to do certain things, and nobody has any idea which one is the fastest. OpenGL is a mess, that's why it's so hard to port things there.

 

While DX is as simple as A -> B -> C, OpenGL is A -> B/D -> G/E/F -> C/repeat D. It's hard to translate a simple, straightforward method into one of five or so valid methods in OpenGL.

 

Yes, it would require re-writing the whole game engine to use different referrences, to referr to different library, to different set of things. And one of many, to that, because there's no "only way" in OpenGL.

 

I may be wrong, though, so if there's any tech wiz to correct me, go right ahead.

Edited by Angius
Link to comment
Share on other sites

1)OpenGL 4.2 Supported by PlayStation 4

2)PlayStation 4 runs a Unix-derived operating system with OpenGL 4.2 API

 

as i say ps4 use OpenGL 4.2

ubuntu supported from steam and use OpenGL

Mac supported from steam and use OpenGL

 

is not re-qriting the whole game from scratch because ps4 run OpenGL 4.2 API

Edited by Nemo1776
Link to comment
Share on other sites

I'm certainly not opposed to the idea of DE making Warframe available to Mac gamers by porting it to run natively in Mac OS. If they had the resources and financial influx to support a port of WF for Mac OS, I'd say go for it.

 

That being said, players that use Mac OS as their gaming platform are a rather small, niche market and all available evidence seems to point to the fact that porting to Mac OS would require additional staff and effort - meaning additional expense. DE doesn't feel like a large company that can really afford that kind of additional expense - I feel they're straining enough with Xbox One and PS4 porting as is. Therefore, pursuing a Mac OS version of Warframe - at present at least - would really not be in their best interests.

Link to comment
Share on other sites

Here we go again, I had posted about bringing Warframe too the mac for a while now seeing as I have to work with a Mac and have been for years more than a Pc and have put all my money into one. I really think no matter what has to be done Warframe really should be heading for the mac as well because this just proves that its not just me that wants this, their are many people hundreds I bet that are just waiting for the opportunity to play Warframe and the Developers are missing out if they do nothing.

 

Update: Also do not get me wrong I'm all up for going after boot camp for my mac lately just to run Warframe but that's not really the point here, many people just want it to run on the mac not run it on a pc that's on a mac. I would worrie if the Developers are stretching thin so to speak but I see no change in any pace Warframe is going and if anything its helping them with the new support not hurting them. This is simple a idea down the road to allow Macs I'm not saying today just to conciser it.

Edited by Monybags33
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...