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Frost 3.0 (Rework)


APBladeX
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Well, now that Oberon has gotten his much-needed buffs, I've created a few topics regarding Frost's general place in Warframe. Now that I've gathered a bit of the community's opinions, I want to offer some changes to make Frost better.

Abilities

Freeze

should be an AoE, heat-seeking cold projectile that freezes and shatters enemies, functioning similarly to Oberon's Smite. Freeze would launch 5 projectiles that seek enemies, inflicting 100% cold proc if the initial hit does not kill them. The initial hit will also completely freeze the target and surrounding enemies within range for a few seconds.

Range increased by 10%/20%/30%.

Projectiles increased by 1/3/5.

Projectile speed increased by 10%/20%/30%.

Freezing effect increased by 1/2/3 seconds.

Ice Wave

Should in addition to it's current effects, debuff enemy armor or shields if applicable.

Debuff increased by 25%/35%/45%.

Snowglobe 

Should inflict cold damage over time to enemies inside the sphere, while additionally buffing allied armor.

Armor buff increased by 10%/20%/30%.

Cold damage over time increased by 25/50/75 direct damage to health.

Avalanche 

Should freeze enemies completely that do not die from the initial ability's damage for a few seconds, while inflicting 100% cold proc and cold damage over time to enemies that break out of the freezing effect. 

Cold damage over time increased by 50/100/150 direct damage to health.

Freezing effect increased by 1/2/3 seconds.

General Stats

Frost feels like the slowest warframe in the game, which is undeserving. Even Rhino, who is considered the tank, has the Arcane Vanguard helmet which makes him one of the fastest. Frost's place is a glasscannon and a supportive warframe, and has never felt like a tank, which is usually accompanied by slow speed. 

Speed should be increased from 0.9 to 1.0/1.1.

Stamina should be increased from 80 to 100 to be more in line with other warframes.

Armor should be increased from 190 to 235 for Snowglobe's benefit and general durability of Frost.

 

 

 

Let me know what you think and what you would change/keep.

EDIT 1: Fixed formatting issues.

Edited by APBladeX
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so its ok for you that Frost is forced to recast snowglobe every 5 seconds now?

Snowglobe is invulnerable for a time after the initial cast, and it's defenses are increased by strength and armor. Additionally, it's timer is affected by duration mods, so there's plenty of ways to increase Snowglobe's viability.

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you literally just used the buffs the oberon got and put them on frost

Problem? Use constructive feedback. I am fully aware that Frost's proposed buffs are influenced by Oberon's recent buffs. They are not exactly the same, but can be interpreted as similar.

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you literally just used the buffs the oberon got and put them on frost

Yup. In terms of constructive feedback, think of better buffs, don't feel like these make his kit much more exciting and seem very, VERY inside the box. Not creative. Frost's abilities are very outdated, thus creativity must be present. Not just slight tweaks. It is a different kit than Oberons so treat it like a different kit.

Edited by Jamescell
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Giving a tank/mage hybrid free damage, CC and AoE won't make him balanced. It'll just make him an unfairly tanky mage.

 

Any good rework has to have skill check steps, like the way you get more HP on snowglobe if you time it to take a lot of fire during the first four seconds. That way he can have the stats to make a hybrid worthwhile, but only through gameplay that makes him work for it.

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Giving a tank/mage hybrid free damage, CC and AoE won't make him balanced. It'll just make him an unfairly tanky mage.

 

Any good rework has to have skill check steps, like the way you get more HP on snowglobe if you time it to take a lot of fire during the first four seconds. That way he can have the stats to make a hybrid worthwhile, but only through gameplay that makes him work for it.

These are just early/rough sketches of what could happen. I'm in no way a game programmer, and I'm open to constructive feedback.

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For freeze i think it just needs an aoe radius applied to it but not an auto seek. With an aoe on it you can strategically use it in between enemies to freeze them.

 

Freeze wave i think should just do massive slow and cause targets to freeze if they already have a cold proc applied to them.

 

Snowglobe i think should just freeze enemies that enter it with a cold proc applied to them already.

 

Avalanche i think should be able to have its frozen duration on enemies increased via duration mods, or its duration should be increased on enemies that already have a cold proc or are already frozen.

 

Basically if you allow his skills to perform more cc (frozen effect) when combined with eachother or cold proc weapons he would be a better support tank. (increasing damage on the skills or giving them debuffs is just too much imo)

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Ice wave needs a rework, the other skills are okay (snowglobe's awkward discrepancy not withstanding). Armor debuff is good, could be cool to have the wave of ice spread in fractal patterns as it hits enemys. 

 

I think a speed buff is indeed in order, the bulkier frames like frost have a trade off in survivability for mobility that isn't strictly fair. 

 

Other than that, extra armor would be nice, though not as nice as a compromise for snowglobe. 

 

But, that's just what I would do, if it where up to me.

Edited by ra9una
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I think Frost base stats should be changed.  I mean he pretty much same as Rhino but slower.  I think Frost should get 125 HP/125 Shield (more effective HP). Prime version should definitely get speed buff.  

 

Abilities wise I'll just probably quote myself on the other thread:

 

 

Right now I feel that Frost is a bit hard to mod.  

 

Narrow minded build = Snow Globe only since your Avalanche and Ice Wave greatly suffer in range (I think they are already small to begin with).  If go Stretch build = useless big globe (partly due to the slow zone not scale up).  However, If slow zone scale then narrow minded build loses effectiveness (can't slow mobs before they enter globe)

 

Even without adding any ultility and/or stuns,  I think just buffing Avalanche and Ice Wave range by 40% (soft counter to Narrow minded build) should do some good.  Other than that globe needs some visual tweak (right now using black energy is a band aid fix) and possibly bigger slow zone than the globe (10% bigger than the globe?) and scale with stretch (to fix stretch build)

 

Freeze definitely needs buff.   If it require you to target like Soul Punch + fast projectile I think it would be better, (still have to aim but harder to miss)

 

I seen lots of Frost suggestion thread, hopefully he got put on the table.  Just yay or nay from DE Scott would be enough.

Edited by Hueminator
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Frost would be awesome if he had guaranteed cold proc DoT abilities tbh, especially for avalanche that really gets outshined in higher levels. 

 

Freeze though, should be like, single target, but once itting the target, it explodses in shards of ice  a la radial javelin, guaranteeing cold proc to enemies in 5 /10/ 15 meter

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Personally I think that the only real problems with Frost are how slow he is  and how useless Freeze tends to be. Freeze is so bad that I've actually polarized out where I normally put it to throw  on  another V polarity to further increase the damage of Ice Wave and Avalanche.

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I totally agree with this post and alot of the commentary. Being that my main is frost i never use freeze due to its lack of usefullness.

Ice wave is ok where it is though i wont refuse a buff to it.

Snowglobe is better...? at least from where it was after the nerf. 

 

My requests would be to up his speed, freeze ability, stamina, and casting power(if he's a battlemage, make his powers a bit more powerful)

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As a heavily player of Frost (26.5m exp). All I want is a nice big Armor buff to make him like an tank. I get why he is slow and I good with that. He just needs to be more of a tank, while still keeping is support role also.

 

I would love to see more abilities for everyone, like 8 abilities and you had to choose 4.

 

2 basic, 2 medium, 2 support, and 2 utility abilities. Still only able to have one per category, but adds a little more customization.

 

Also, I want opposite sex frame to have the different abilities also. What would a Female Frost have? 

        Anybody have any information what happen to this request? It has been a long over due request, and I disappeared for a while back so, might had missed something?

Edited by 277787
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  • 3 months later...

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