APBladeX Posted September 5, 2014 Share Posted September 5, 2014 (edited) Well, now that Oberon has gotten his much-needed buffs, I've created a few topics regarding Frost's general place in Warframe. Now that I've gathered a bit of the community's opinions, I want to offer some changes to make Frost better. Abilities Freeze should be an AoE, heat-seeking cold projectile that freezes and shatters enemies, functioning similarly to Oberon's Smite. Freeze would launch 5 projectiles that seek enemies, inflicting 100% cold proc if the initial hit does not kill them. The initial hit will also completely freeze the target and surrounding enemies within range for a few seconds. Range increased by 10%/20%/30%. Projectiles increased by 1/3/5. Projectile speed increased by 10%/20%/30%. Freezing effect increased by 1/2/3 seconds. Ice Wave Should in addition to it's current effects, debuff enemy armor or shields if applicable. Debuff increased by 25%/35%/45%. Snowglobe Should inflict cold damage over time to enemies inside the sphere, while additionally buffing allied armor. Armor buff increased by 10%/20%/30%. Cold damage over time increased by 25/50/75 direct damage to health. Avalanche Should freeze enemies completely that do not die from the initial ability's damage for a few seconds, while inflicting 100% cold proc and cold damage over time to enemies that break out of the freezing effect. Cold damage over time increased by 50/100/150 direct damage to health. Freezing effect increased by 1/2/3 seconds. General Stats Frost feels like the slowest warframe in the game, which is undeserving. Even Rhino, who is considered the tank, has the Arcane Vanguard helmet which makes him one of the fastest. Frost's place is a glasscannon and a supportive warframe, and has never felt like a tank, which is usually accompanied by slow speed. Speed should be increased from 0.9 to 1.0/1.1. Stamina should be increased from 80 to 100 to be more in line with other warframes. Armor should be increased from 190 to 235 for Snowglobe's benefit and general durability of Frost. Let me know what you think and what you would change/keep. EDIT 1: Fixed formatting issues. Edited September 5, 2014 by APBladeX Link to comment Share on other sites More sharing options...
Althix Posted September 5, 2014 Share Posted September 5, 2014 (edited) so its ok for you that Frost is forced to recast snowglobe every 5 seconds now? Edited September 5, 2014 by Althix Link to comment Share on other sites More sharing options...
APBladeX Posted September 5, 2014 Author Share Posted September 5, 2014 so its ok for you that Frost is forced to recast snowglobe every 5 seconds now? Snowglobe is invulnerable for a time after the initial cast, and it's defenses are increased by strength and armor. Additionally, it's timer is affected by duration mods, so there's plenty of ways to increase Snowglobe's viability. Link to comment Share on other sites More sharing options...
SYLUX6574 Posted September 5, 2014 Share Posted September 5, 2014 you literally just used the buffs the oberon got and put them on frost Link to comment Share on other sites More sharing options...
APBladeX Posted September 5, 2014 Author Share Posted September 5, 2014 you literally just used the buffs the oberon got and put them on frost Problem? Use constructive feedback. I am fully aware that Frost's proposed buffs are influenced by Oberon's recent buffs. They are not exactly the same, but can be interpreted as similar. Link to comment Share on other sites More sharing options...
Jamescell Posted September 5, 2014 Share Posted September 5, 2014 (edited) you literally just used the buffs the oberon got and put them on frost Yup. In terms of constructive feedback, think of better buffs, don't feel like these make his kit much more exciting and seem very, VERY inside the box. Not creative. Frost's abilities are very outdated, thus creativity must be present. Not just slight tweaks. It is a different kit than Oberons so treat it like a different kit. Edited September 5, 2014 by Jamescell Link to comment Share on other sites More sharing options...
APBladeX Posted September 5, 2014 Author Share Posted September 5, 2014 Yup. I refer you to post #5. Link to comment Share on other sites More sharing options...
VKhaun Posted September 5, 2014 Share Posted September 5, 2014 Giving a tank/mage hybrid free damage, CC and AoE won't make him balanced. It'll just make him an unfairly tanky mage. Any good rework has to have skill check steps, like the way you get more HP on snowglobe if you time it to take a lot of fire during the first four seconds. That way he can have the stats to make a hybrid worthwhile, but only through gameplay that makes him work for it. Link to comment Share on other sites More sharing options...
APBladeX Posted September 5, 2014 Author Share Posted September 5, 2014 Giving a tank/mage hybrid free damage, CC and AoE won't make him balanced. It'll just make him an unfairly tanky mage. Any good rework has to have skill check steps, like the way you get more HP on snowglobe if you time it to take a lot of fire during the first four seconds. That way he can have the stats to make a hybrid worthwhile, but only through gameplay that makes him work for it. These are just early/rough sketches of what could happen. I'm in no way a game programmer, and I'm open to constructive feedback. Link to comment Share on other sites More sharing options...
Althix Posted September 5, 2014 Share Posted September 5, 2014 strength and armor. which are completely irrelevant. as i said. only 5 first seconds matters. ironically, DE were trying to undo Frost as stationary frame, but look what happened. Link to comment Share on other sites More sharing options...
Sev7n Posted September 5, 2014 Share Posted September 5, 2014 For freeze i think it just needs an aoe radius applied to it but not an auto seek. With an aoe on it you can strategically use it in between enemies to freeze them. Freeze wave i think should just do massive slow and cause targets to freeze if they already have a cold proc applied to them. Snowglobe i think should just freeze enemies that enter it with a cold proc applied to them already. Avalanche i think should be able to have its frozen duration on enemies increased via duration mods, or its duration should be increased on enemies that already have a cold proc or are already frozen. Basically if you allow his skills to perform more cc (frozen effect) when combined with eachother or cold proc weapons he would be a better support tank. (increasing damage on the skills or giving them debuffs is just too much imo) Link to comment Share on other sites More sharing options...
ra9una Posted September 5, 2014 Share Posted September 5, 2014 (edited) Ice wave needs a rework, the other skills are okay (snowglobe's awkward discrepancy not withstanding). Armor debuff is good, could be cool to have the wave of ice spread in fractal patterns as it hits enemys. I think a speed buff is indeed in order, the bulkier frames like frost have a trade off in survivability for mobility that isn't strictly fair. Other than that, extra armor would be nice, though not as nice as a compromise for snowglobe. But, that's just what I would do, if it where up to me. Edited September 5, 2014 by ra9una Link to comment Share on other sites More sharing options...
JacobLittle Posted September 6, 2014 Share Posted September 6, 2014 So many rework ideas, so many years, none of them done... Link to comment Share on other sites More sharing options...
XToxinator Posted September 6, 2014 Share Posted September 6, 2014 I don't really like ice wave. Maybe it could change to ice path? Link to comment Share on other sites More sharing options...
Hueminator Posted September 6, 2014 Share Posted September 6, 2014 (edited) I think Frost base stats should be changed. I mean he pretty much same as Rhino but slower. I think Frost should get 125 HP/125 Shield (more effective HP). Prime version should definitely get speed buff. Abilities wise I'll just probably quote myself on the other thread: Right now I feel that Frost is a bit hard to mod. Narrow minded build = Snow Globe only since your Avalanche and Ice Wave greatly suffer in range (I think they are already small to begin with). If go Stretch build = useless big globe (partly due to the slow zone not scale up). However, If slow zone scale then narrow minded build loses effectiveness (can't slow mobs before they enter globe) Even without adding any ultility and/or stuns, I think just buffing Avalanche and Ice Wave range by 40% (soft counter to Narrow minded build) should do some good. Other than that globe needs some visual tweak (right now using black energy is a band aid fix) and possibly bigger slow zone than the globe (10% bigger than the globe?) and scale with stretch (to fix stretch build) Freeze definitely needs buff. If it require you to target like Soul Punch + fast projectile I think it would be better, (still have to aim but harder to miss) I seen lots of Frost suggestion thread, hopefully he got put on the table. Just yay or nay from DE Scott would be enough. Edited September 6, 2014 by Hueminator Link to comment Share on other sites More sharing options...
(PSN)Strifedecer Posted September 6, 2014 Share Posted September 6, 2014 Frost needs and entire rework. His abilities lack synergy, and his skills are barely efficient, with the exception of Snow Globe.....and even that sucks and end-game. Plus, he's too godamn slow. That's the worst part. He feels nothing like a tank, yet he's annoyingly slooooowww...... Link to comment Share on other sites More sharing options...
Somedude1000 Posted September 6, 2014 Share Posted September 6, 2014 Frost would be awesome if he had guaranteed cold proc DoT abilities tbh, especially for avalanche that really gets outshined in higher levels. Freeze though, should be like, single target, but once itting the target, it explodses in shards of ice a la radial javelin, guaranteeing cold proc to enemies in 5 /10/ 15 meter Link to comment Share on other sites More sharing options...
JacobLittle Posted September 6, 2014 Share Posted September 6, 2014 Ice Wave should be an Ice Cone with triple waves Link to comment Share on other sites More sharing options...
IfritKajiTora Posted September 6, 2014 Share Posted September 6, 2014 Any Frost changes will be good. Because he is really weak right now, only Snow Globe is good on low-medium levels Link to comment Share on other sites More sharing options...
Aeriax Posted September 6, 2014 Share Posted September 6, 2014 Personally I think that the only real problems with Frost are how slow he is and how useless Freeze tends to be. Freeze is so bad that I've actually polarized out where I normally put it to throw on another V polarity to further increase the damage of Ice Wave and Avalanche. Link to comment Share on other sites More sharing options...
Grievous10 Posted September 6, 2014 Share Posted September 6, 2014 In my opinion he can stay that slow if they adjust his base stats like giving him 125 health and keep his high shield and buff his armor to make him feel like a tank. His abilities are really plain bad especially Freeze and Ice wave. Link to comment Share on other sites More sharing options...
lilme3333 Posted September 6, 2014 Share Posted September 6, 2014 Give the 6 second freeze back to Avalanche. Make the slowdown on snowglobe match the size of the globe. Each rank of ice wave should also increase the width. Link to comment Share on other sites More sharing options...
Dokusi Posted September 6, 2014 Share Posted September 6, 2014 I totally agree with this post and alot of the commentary. Being that my main is frost i never use freeze due to its lack of usefullness. Ice wave is ok where it is though i wont refuse a buff to it. Snowglobe is better...? at least from where it was after the nerf. My requests would be to up his speed, freeze ability, stamina, and casting power(if he's a battlemage, make his powers a bit more powerful) Link to comment Share on other sites More sharing options...
277787 Posted September 7, 2014 Share Posted September 7, 2014 (edited) As a heavily player of Frost (26.5m exp). All I want is a nice big Armor buff to make him like an tank. I get why he is slow and I good with that. He just needs to be more of a tank, while still keeping is support role also. I would love to see more abilities for everyone, like 8 abilities and you had to choose 4. 2 basic, 2 medium, 2 support, and 2 utility abilities. Still only able to have one per category, but adds a little more customization. Also, I want opposite sex frame to have the different abilities also. What would a Female Frost have? Anybody have any information what happen to this request? It has been a long over due request, and I disappeared for a while back so, might had missed something? Edited September 7, 2014 by 277787 Link to comment Share on other sites More sharing options...
LionPride Posted December 30, 2014 Share Posted December 30, 2014 He just needs a visual rework, he's fugly Link to comment Share on other sites More sharing options...
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