Ronin_Warder Posted September 9, 2014 Share Posted September 9, 2014 (edited) Hello Tenno, I've not looked to deep into the feedback threads but the first couples of pages, I dont see this topic, so i would like to make a post! I would like to have the ability to only use melee if i want too, but its not completely viable until DE makes us specific directional attacks. Has anyone else felt this way? Edited September 9, 2014 by Ronin_Warder Link to comment Share on other sites More sharing options...
Rydian Posted September 9, 2014 Share Posted September 9, 2014 Flying enemies, cameras, turrets, and door sensors. Yeah we need aimed and aerial attacks, pretty badly. Link to comment Share on other sites More sharing options...
thegamer118 Posted September 9, 2014 Share Posted September 9, 2014 i can say okay for cameras to not being in melee range but yeah it would be awsome to hit above and under more easily Link to comment Share on other sites More sharing options...
JoAziraya Posted September 9, 2014 Share Posted September 9, 2014 I would definitely support higher and lower attacks. The problem though is that combos regularly use directions for combos (mainly foreward and back, the two buttons that would make sense for above and below attacks). At the very least, for below attacks just increase the downward hitbox on most weapons. That would immediately solve the "not able to hit small enemies" problem that low attacks works to solve. There are seven stance mods so far that utilize foreward as part of the combo. I think the best they can do is add some "other weapon is equipped" quick melee directional attacks and leave the attacks modified by stance mods as they are. Link to comment Share on other sites More sharing options...
Ronin_Warder Posted September 9, 2014 Author Share Posted September 9, 2014 yeah it like every weapon should have default attacks first, then add in the stance mods directions + attacks . Im sorry guys i dont have a solid solution to give but just wanted to express how I thought it would be great to have. Link to comment Share on other sites More sharing options...
MaxThunder Posted September 10, 2014 Share Posted September 10, 2014 No stance combos use crouch, right?.. if so then crouch+attack could be low attack and the same in the air could be an aerial slash preferably also covering above you... Link to comment Share on other sites More sharing options...
Ronin_Warder Posted September 10, 2014 Author Share Posted September 10, 2014 Maxthunder ... we all know thats not what we are all talking about... sigh Link to comment Share on other sites More sharing options...
MaxThunder Posted September 11, 2014 Share Posted September 11, 2014 well then i have no idea what you mean... Link to comment Share on other sites More sharing options...
RIOT Posted September 12, 2014 Share Posted September 12, 2014 step1: play ash. step2:use shuriken.step3: ????step4: profit. Link to comment Share on other sites More sharing options...
Ronin_Warder Posted September 12, 2014 Author Share Posted September 12, 2014 step1: play ash. step2:use shuriken. step3: ???? step4: profit. ^^ too bad every frame didnt have something like that LOL Link to comment Share on other sites More sharing options...
Ronin_Warder Posted September 12, 2014 Author Share Posted September 12, 2014 well then i have no idea what you mean... Ok sir, not every time you hold crtl and hit the melee key does it always hit the lower crawling targets, even if you aim. So now that this is understood sir, I was wondering if anyone else would like DE to implement a new strikes for each weapon type that would like us hit down and up to hit in those directions. I hope that is enough detail to get what im trying to ask the community sir. Link to comment Share on other sites More sharing options...
MaxThunder Posted September 13, 2014 Share Posted September 13, 2014 i was not saying you can hit low by holding crouch... it was a suggestion for how it could be implemented without messing with the current combo system... Link to comment Share on other sites More sharing options...
Acos Posted September 13, 2014 Share Posted September 13, 2014 The jump+slam attack that you do could be altered to do a vertical slash before dropping to the ground that deals damage. That should let you hit cameras and most flying enemies, provided the hit box isn't stupid. It would require new animations for... Everything, but DE seems to have a really good animation team so I'm suggesting it anyway. Link to comment Share on other sites More sharing options...
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