Acidtrees Posted September 11, 2014 Share Posted September 11, 2014 Jumping from wall to wall and doing neat wall running tricks must be easier. Simply jumping from walls to propel yourself isn't always that great and can easily be messed up. Most don't bother because it's easier to slide and I rarely see people slide jump or copter. The game does not make it easy enough to propel yourself from wall running, they hardly slide too. I mainly see them running. i always pass them w/o using copter. I hardly use copter myself. So in the end, the game doesn't do a good job getting people to parkour which is why they prefer the copter. This is true. The risk in doing it is way higher than the reward. For me wall maneuvers problem is the jankiness of it at high speeds. Often is the case where I won't wall run at all when I should be able to. Sometimes I'll wall climb when I meant to wall jump. Sometimes I'll hit a corner and change directions unintentionally, or fall out of the map. You'll hit points where you think you should be able to keep going, and the game doesn't let you parkour, and you end up losing all momentum. It's much safer to just copter copter copter. If it were all more consistent to do you'd definitely see a lot more of it. Link to comment Share on other sites More sharing options...
Azawarau Posted September 11, 2014 Author Share Posted September 11, 2014 This is true. The risk in doing it is way higher than the reward. For me wall maneuvers problem is the jankiness of it at high speeds. Often is the case where I won't wall run at all when I should be able to. Sometimes I'll wall climb when I meant to wall jump. Sometimes I'll hit a corner and change directions unintentionally, or fall out of the map. You'll hit points where you think you should be able to keep going, and the game doesn't let you parkour, and you end up losing all momentum. It's much safer to just copter copter copter. If it were all more consistent to do you'd definitely see a lot more of it. I do it literally all the time just fine Only issue is overshooting short distances Link to comment Share on other sites More sharing options...
Acidtrees Posted September 11, 2014 Share Posted September 11, 2014 I do it literally all the time just fine Only issue is overshooting short distances I literally just wallran through a solid wall 5 minutes ago doing the hammer shot alert. I dunno what to tell ya' Link to comment Share on other sites More sharing options...
RoboDoge Posted September 11, 2014 Share Posted September 11, 2014 I literally just wallran through a solid wall 5 minutes ago doing the hammer shot alert. I dunno what to tell ya' Never underestimate space magic. Link to comment Share on other sites More sharing options...
JacobLittle Posted September 11, 2014 Share Posted September 11, 2014 Also, not everyone can use wall run on every wall to propel themselves for speed which is what copter is about, propelling oneself. Link to comment Share on other sites More sharing options...
IAmTheWar Posted September 11, 2014 Share Posted September 11, 2014 ENEMIES HATE HIM! Link to comment Share on other sites More sharing options...
Azawarau Posted September 11, 2014 Author Share Posted September 11, 2014 Also, not everyone can use wall run on every wall to propel themselves for speed which is what copter is about, propelling oneself. Practice makes perfect You have to find spots that work Coptering is just an easy way out that obsoletes way too much Link to comment Share on other sites More sharing options...
Grulos Posted September 12, 2014 Share Posted September 12, 2014 Now use Volt's speed in addition. oh my god Link to comment Share on other sites More sharing options...
Dasmir Posted September 12, 2014 Share Posted September 12, 2014 (edited) Its a exploit and deserve to be removed/nerfed to the abyss like butt-sliding. Edited September 12, 2014 by Dasmir Link to comment Share on other sites More sharing options...
(PSN)uso_Jus2SmooTh94 Posted September 12, 2014 Share Posted September 12, 2014 One of the best situation that I use coptering is when you're doing vault runs and your stuck with that annoying hobbled key. It's like you don't have a key at all lol dual ichors baby! Link to comment Share on other sites More sharing options...
MichaelSD Posted September 12, 2014 Share Posted September 12, 2014 I do not copter, do not like the whole idea. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted September 12, 2014 Share Posted September 12, 2014 Its a exploit and deserve to be removed/nerfed to the abyss like butt-sliding. Sorry, Its now an official feature ! and that's the best news ever. Link to comment Share on other sites More sharing options...
ra9una Posted September 12, 2014 Share Posted September 12, 2014 No. Link to comment Share on other sites More sharing options...
(PSN)JoeyTwoShoes Posted September 12, 2014 Share Posted September 12, 2014 If you don't like coptering... don't use it? It doesn't trivialize game-play, it doesn't make it impossible to lose or anything, it's just a quicker way of getting around. In my opinion it isn't worth the energy getting worked up over it. Link to comment Share on other sites More sharing options...
Dasmir Posted September 12, 2014 Share Posted September 12, 2014 Sorry, Its now an official feature ! and that's the best news ever. Its a placeholder and be will deleted Link to comment Share on other sites More sharing options...
MeduSalem Posted September 12, 2014 Share Posted September 12, 2014 (edited) Hahaha... yeah... and infinite wallrunning was declared an exploit after existing for 9 months. Biased opinions are biased. Even if it's developer opinion. :D To quote Rid$&*^: "Where's your Stamina now?" Still can't understand why they removed infinite wallrunning because "exploit" but Coptering got buffed with Melee 2.0, even the later bypasses the Stamina system much more often than the occasional infinite wallrun. And with Valkyr/Nova you can get literally everywhere you aren't supposed to get to so it's not even a fair argument to talk about level design. Edited September 12, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
smithf Posted September 12, 2014 Share Posted September 12, 2014 (edited) Yes. coptering has gone "far enough". It is time for something new... Bring Archwings into orbit... :) Edited September 12, 2014 by smithf Link to comment Share on other sites More sharing options...
cedekane Posted September 12, 2014 Share Posted September 12, 2014 (edited) Writing was good enough and had enough suggestions that I just started my own topic. https://forums.warframe.com/index.php?/topic/308617-pigeon-holed-while-coptering/#entry3497165 Edited September 12, 2014 by cedekane Link to comment Share on other sites More sharing options...
Loswaith Posted September 12, 2014 Share Posted September 12, 2014 (edited) Sometimes bugs make a game. Skiing in Tribes made it fun. Coptering makes it fun for many people. Removing fun is bad. Realizing something is fun and allowing it to happen is good. Sometimes it's the flavor of screwing up that allows a game not to screw up. I would buy this argument accept for one big reason.. Running up walls to great heights was just as much fun yet that got removed because it was seen as an exploit, and it really is no more of an exploit than coptering is, while being much more of a parcore maneuver. Unfortunatly because of the removal the running up paralell walls with the flip (to jump from wall to wall) is actually much less fluid than it used to be, before the removal. Personally though I'm happy enough for it to stay but it should likely use up all stamina in the process of doing it. Though overall I feel it is keeping parcore getting the polish and fluidity it really need and that would be called for without coptering. Unfortunatly though parcore control seems to be degrading more than improving. Edited September 12, 2014 by Loswaith Link to comment Share on other sites More sharing options...
Blatantfool Posted September 12, 2014 Share Posted September 12, 2014 Its a placeholder and be will deleted Unlikely. It's staying. DE has confirmed that much. Link to comment Share on other sites More sharing options...
fatpig84 Posted September 12, 2014 Share Posted September 12, 2014 Not all weapons copter equally unfortunately :( Link to comment Share on other sites More sharing options...
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