Axeroix Posted September 10, 2014 Share Posted September 10, 2014 God I miss the old triple attack Chain I just cant get into the new attack chains for the Daggers, Fang/Prime makes me a bit sad Link to comment Share on other sites More sharing options...
X3Evanescence Posted September 10, 2014 Share Posted September 10, 2014 I miss Jat Kitty's eternal spinning death. Link to comment Share on other sites More sharing options...
Blackout751 Posted September 10, 2014 Share Posted September 10, 2014 I miss Jat Kitty's eternal spinning death. This. Too much this. Never forget. Link to comment Share on other sites More sharing options...
LuVanite Posted September 10, 2014 Share Posted September 10, 2014 God I miss the old triple attack Chain I just cant get into the new attack chains for the Daggers, Fang/Prime makes me a bit sad already there is stance , 1 time you hit e , 3 strikes check out http://warframe.wikia.com/wiki/Sinking_Talon Link to comment Share on other sites More sharing options...
Axeroix Posted September 10, 2014 Author Share Posted September 10, 2014 already there is stance , 1 time you hit e , 3 strikes check out http://warframe.wikia.com/wiki/Sinking_Talon but its not anywhere as good I'd love them to bring it back but apparently each weapon type only gets 2 stances Link to comment Share on other sites More sharing options...
Ryme Posted September 10, 2014 Share Posted September 10, 2014 Have you tried the normal attack chain with the default melee? Link to comment Share on other sites More sharing options...
Axeroix Posted September 10, 2014 Author Share Posted September 10, 2014 Have you tried the normal attack chain with the default melee? I know it just isnt as blender the current attack chains for both the stances and the default feel dance like while the old stance felt meaty and fast while the current attack chains feel slow and dance like, does anyone know any weapons that feel like the old Fang? Link to comment Share on other sites More sharing options...
-Himari- Posted September 10, 2014 Share Posted September 10, 2014 Moved to a proper section. Link to comment Share on other sites More sharing options...
SableSonata Posted September 10, 2014 Share Posted September 10, 2014 Unfortunately, this is the result of the stance mod system. Any individual weapon's characteristics have been stripped and instead we have a dozen skins with very slight differences for a handful of weapon types. And the real joke is that the stances are supposed to make new weapons easier to add, since they don't actually need to be given movesets of their own, but they keep adding unique weapons that get stance mods all to themselves. They need to tie movesets to individual weapons again. Stance mods are absolutely terrible as-implemented. Link to comment Share on other sites More sharing options...
Axeroix Posted September 11, 2014 Author Share Posted September 11, 2014 Unfortunately, this is the result of the stance mod system. Any individual weapon's characteristics have been stripped and instead we have a dozen skins with very slight differences for a handful of weapon types. And the real joke is that the stances are supposed to make new weapons easier to add, since they don't actually need to be given movesets of their own, but they keep adding unique weapons that get stance mods all to themselves. They need to tie movesets to individual weapons again. Stance mods are absolutely terrible as-implemented. see I dont Agree, I like the Idea of Stance mods, being able to customize weapons is awesome but the annoying thing is the fact that Certain Weapons (Heavy Weapons and weapons like the Dual Daggers) have lost what made them cool, its been seen that the devs can keep stuff like Charge attacksin the game with this new System, A weapon that would love to have its Charge returned would be the Galatine, thats what made that weapon Awesome the Devastating Charge, but that was removed, honestly if I could change the system in a few ways it would be I would have gone through the weapon list and made sure that weapons kept what was initially their appeal in the first place the Fang Keeping its Jabbing Style and the Galatine Possiby having a Combo which allowed it to Do insane amounts of Damage like the Crimson Dervish but x2, weapon Customizeabilty should not come at the cost of individuality this is something which the Devs have been able to follow to a tee, except in this case. Link to comment Share on other sites More sharing options...
HAYABU5A Posted September 11, 2014 Share Posted September 11, 2014 single daggers and dual daggers are way too slow they should be the fastest melee weapons in the game by a large margin Link to comment Share on other sites More sharing options...
Axeroix Posted September 11, 2014 Author Share Posted September 11, 2014 single daggers and dual daggers are way too slow they should be the fastest melee weapons in the game by a large margin I agree and I feel the only good Dagger Stance is the Single Dagger Sinking Talon it really is the only one that encaptulates Daggers Link to comment Share on other sites More sharing options...
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