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[DE]Rebecca

Update 14.6.0

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  • Fixed an issue with players being able to get stuck at the bottom of Grineer asteroid tileset levels.

 

Stuck? Naw, just plain fall through and have to use a revive...

 

ANLFlZU.jpg

 

Stop mocking me Vor!!!

  • Upvote 9

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Grab the pitch forks, Trinity's nerf only preludes further abusive and uncalled for nerfs. There was a time when Trinity was a god both defensively and offensively. Trinity is no longer even a shadow of her previous power-it's bad enough endgame 1 shots you if you trip over a shield lancers foot. These actions will not go unpunished! 

 

 

Oh, nice to see other stuff got fixed though :D.

  • Upvote 3

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Assumptions never help. I personally use all abilities on all of my frames (yes, I even have Psychic Bolts on my Nyx), and I think of "good Trinity players" as being just that -- good Trinity players. The 20% loss isn't going to affect their ability to support their team.

 

*facepalm*

 

The reason you used to use max rank Blessing was that it granted a good duration of invulnerability.

 

The reason you should have switched to unranked Blessing after the first round of nerfs, is that Blessing no longer gave invulnerability and your team was best served by your ability to slam out constant full heals.  Unranked Blessing had a shorter duration so it locked you out of healing for less time but still gave a full heal.

 

This most recent change is a serious nerf. It doesn't reduce your ability to heal the team by 20%, it reduces it by 60%.

 

Let me explain. Blessing's damage resistance is pointless.  In the early game, only complete newbies will be taking enough damage that they need a full time Trinity and the heal aspect alone will sort them out.  In the late game, by the time your team mates have taken enough damage for the resistance value to be useful and justify the "buff time" (i.e. "lockout time"), they're a hair from death anyway and you're pretty much gambling whether not they take another hit which will kill them in the time it takes you to react to their status.

 

Since the resistance buff is pointless, you have to look at Blessing from the perspective of healing.  And this change is a massive nerf to its actual healing power. Bless-Spam with a min rank ability was more than halved in power, and a max rank mod has a built in duration "bonus" so it's less spammable.

 

And even then...  Why 80%? Is it really a good idea to force players to mount an Intensify to do a full and proper heal, when there are already oceans of threads complaining that there aren't enough mod slots to do what people want?

 

Meh.  MEH.

 

New syandana also looks terrible on Trinity because it clips through her spider skirt in a horrible way. Make of it what you will.

  • Upvote 13

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Most important undocumented chage: 

QT+Rage got nerfed back to what it was before u14  

 

 

 

 

 

HI. Why is probably the most important gameplay change in this update not documented?  

What nerf?

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Pardon my math.

Trinity with max blessing = 80%

Maxed intensify = 30% increase

25% of 80 is 20.

 

Blessing + maxed intensify = 100% blessing heal, right?

Not too big of a change. I mean, you already have intensify to buff up energy siphon right?

Plus, not like you are always at around 1hp, so you won't NEED 100% heal, right? Just means you have to spam more often to keep health and shields maxed without intensify.

 

You can't spam it on max rank, as the cooldown between recasts increase drastically (it grants useless damage reduction, that I don't freaking care about, all I want is to heal)! That's the main problem why people used unranked instead of maxed out, because cooldown of recasting #4 increases with each rank due to useless buff.

 

If I would be able to recast it as soon as I have done casting it, I wouldn't really mind the lower healing percentage.

But now, either I use 40% heal spam more frequently or heal once every 6 or 8 seconds and pray to god, that T4 enemies at ~40 minute mark won't one shot some of my teammates.

 

Or we just all take 3 Rhinos and 1 Nekro and be on our merry way.

Edited by PureHostility
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Changes:

  • Trinity's Blessing now heals 40/50/75/80% health and shields based on Mod rank. The percentage can also be increased by strength mods.

Fixes:             

  • Fixed an issue with Trinity's Blessing affecting Excavators.

Boooo.  Trinity being able to heal excavators was actually a reason to play her in support, which isn't true in most of the game modes.  Nerfing the heal doesn't seem necessary either.

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Something about this update regarding optimization or a change in some graphics idk what it is but it is makeing me and my friends Crash and lag ALOT 

  • Upvote 1

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^ he cant...his screen is too small

 

 

to what was mentioned earlier about trinity....if its possible to overheal....oh man that would end up being a buff instead of a nerf

Over-heal doesn't work, I tested the concept earlier.

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Nukor did terrible. it is now seen worse reach the enemy or not. would be better if the endpoint made ​​brighter. translated by Google

 

P.S. For the rest of the changes thank you very much

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See, I don't mind the changes to trinity...not at all. Well maybe a bit...blessing is so screwed up now, point is to spam heals but you gotta go max rank blessing which means you CAN'T spam heals and that mitigation buff is now worthless. So basically I guess I should still use unrank blessing and just sit in a corner spamming the crap out of it? Meh.

 

What &!$$es me off is that every time they change I gotta regrind polarities cus builds change...every few weeks which means I gotta waste forma + grind just so I can have full mods on her again.

 

You know what I'd like to see...is when you make such vast sweeping changes to a frame you should allow people who put heavy amounts of forma into them to have a one shot ability to change the polarities around. Kinda like a talent respec that most MMOs give you when they decided to change stuff around so much. 

 

r.i.p. trinity

Edited by fizbit
  • Upvote 3

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The only downside to the Trinity change is reading the responses >_>(the hyperbole negative ones). I'm not fussed.

 

And, I'm not sure how I feel about this armour set :/. It looks like someone baked some Brakks XD

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Added in a new "PC Type" detection for host election purposes.  Laptops will get a small penalty equivalent to 150ms of ping so as to select the best host possible.

 

So this means that my laptop, which is WAY more powerful than my desktop, on the same internet connection as my desktop, gets penalized?

 

Also is there any way that you can post what the size of the update is?  Sometimes I am on a mobile broadband connection with a data cap and don't want to download an update that could possibly take a good portion of my alottment, or if I should wait till I get home (unlimited wired connection).  I can deal with > 50MB, but would like a little warning if it exceeds that.

Edited by AgentJ386
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Stop nerfing frames while they have so many useless abilities... my favourite frames are nyx and trinity. You keep making them less and less fun with unnecessary nerfs an i keep my wallet closed. Sounds like a deal.

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And another undocumented change, (or is it a bug):  Radial Blind is getting blocked by any geometry and not affecting half enemies even in the open. 

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Well, you've got Survival Alerts bugged now.  Once the countdown ends, the Lotus won't shut the hell up about extraction being available.  She keeps repeating the extraction dialogue.

Edited by RDKateran

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The Grineer get: Harkonar Spaulders, Harkonar Chestguard, Harkonar Leg Plates and Harkonar Cloak

The Corpus got: Dendra Spaulders and Dendra Legguards

 

No love for Corpus (themed cosmetics) :( ?

Edited by Master1398
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What nerf?

Basically you die in 2 seconds vs lvl30s now, before you could tank them for half a minute. 

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Nerfing the crap outa the least used frame which happened to be be my fav frame is getting old, man. Seriously.

Edited by fizbit
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The Grineer get: Harkonar Spaulders, Harkonar Chestguard, Harkonar Leg Plates and Harkonar Cloak

The Corpus got: Dendra Spaulders and Dendra Legguards

 

No love for Corpus (themed cosmetics) :( ?

I feel like Illiac is close enough.

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  • Fixed an issue with Alerts/Invasions/Nightmare nodes disappearing when returning from a mission

My first attempt at a capture nightmare mission after updating, we could not capture the target, possibly due to him being downed on an incline. This has happened to me previously before this update. Then after completing my next 2 nightmare missions they disappeared from their nodes. I have not tested this on alert/invasion missions though.

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