Deidaku Posted September 11, 2014 Share Posted September 11, 2014 None of his abilities "synergize" I mean imo the most balanced frame of the game is Zephyr. Look how perfect her skill synergy is. Each ability Works well with the others: TW+DB for quick aoe knockdown. Turbulence + any skill: Protection TW+ tornado : castong froma safe spot.. THen there's excal: Surrounded? you can either super jump , slash dash or RB your way out. RJ is still usless since it doesn't deal enough damage and has no utility whatsoever. >Basically the best option is to super jumo if you can ( less energy ) .Or RB. Slash dash should at least be affected by Radial blind or something.....crit? Deal extra melee damage? something! For a jack of all trades Frame he can't seem to do much other than run away Link to comment Share on other sites More sharing options...
X3Evanescence Posted September 11, 2014 Share Posted September 11, 2014 Radial Blind + Radial disarm. Look at the blind enemies with prods running around bewildered! Link to comment Share on other sites More sharing options...
FoxFX Posted September 11, 2014 Share Posted September 11, 2014 Would you rather brainstorm on which role Excalibur should have? Link to comment Share on other sites More sharing options...
Scherhardt Posted September 11, 2014 Share Posted September 11, 2014 (edited) RJ needs arework. He needs to actually throw a javelin to dish dmg in a AoE and yea you have to cast it in mid-air. Super jump synergy. Here's what I meant. At exacly 54 seconds. Edited September 11, 2014 by Scherhardt Link to comment Share on other sites More sharing options...
Deidaku Posted September 11, 2014 Author Share Posted September 11, 2014 Would you rather brainstorm on which role Excalibur should have? No need. he's supposed to be an all rounder yet he's Not that versatile because of his sub par abilities.. basically you've got CC Excal RB build ; scout buidls with super jump , stamina and sprint mods...and that's about it...not that versatile compared to the more specific frames.... Link to comment Share on other sites More sharing options...
7grims Posted September 11, 2014 Share Posted September 11, 2014 Well, that's a no point. Actually super jump can be chained with all of his other abilities, creating better results, in a way... But only super jump connects with all others. As far a zephyr she is quite unique on powers synergy. Not many frames do it anyway, so this point is a no point at all. Link to comment Share on other sites More sharing options...
RiouHotaru Posted September 12, 2014 Share Posted September 12, 2014 No need. he's supposed to be an all rounder yet he's Not that versatile because of his sub par abilities.. basically you've got CC Excal RB build ; scout buidls with super jump , stamina and sprint mods...and that's about it...not that versatile compared to the more specific frames.... He's quite well rounded, at early-to-mid-levels. He needs balancing for late-game sure, where he relies more on his guns and melee than his weapons. But that's true of a few frames. Several abilities start to lose effectiveness into late game. Half of Mirage's moveset because essentially useless (Sleight of Hand is basically a gimmick, and Prism's damage becomes pointless, reducing it to an extremely expensive blind, you're better off saving the energy for Eclipse or Hall of Mirrors) towards endgame. People state Ember is utterly useless at endgame entirely. Not every frame is necessarily specially made for the endgame. Link to comment Share on other sites More sharing options...
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