angelsplight Posted September 12, 2014 Share Posted September 12, 2014 Seriously tho, is there a reason why every single dark sector is at 75% right now? I just noticed it like 30 minutes ago when I decided to browsearound. Link to comment Share on other sites More sharing options...
X3Evanescence Posted September 12, 2014 Share Posted September 12, 2014 Its a MONOPOLY! Link to comment Share on other sites More sharing options...
elfkinn Posted September 12, 2014 Share Posted September 12, 2014 People think everyone turns there tax up at the same time because they are all friends and have secret meetings, about how they should tax rails, but they all turn their tax up to deal with the first clan/ alliance that turned their tax up, that way they have a decent amount of creds to defend there rail, and lower level railed need higher taxes to defend because they already offer less xp and lower payouts Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted September 12, 2014 Share Posted September 12, 2014 (edited) PS4 is doing better but not much. We have a 10% at Sechura, but no Battle Pay during Conflicts due to Clans having unofficial Alliances. Edited September 12, 2014 by (PS4)kiddplay13 Link to comment Share on other sites More sharing options...
AbaliskInfinite Posted September 12, 2014 Share Posted September 12, 2014 (edited) People think everyone turns there tax up at the same time because they are all friends and have secret meetings, about how they should tax rails, but they all turn their tax up to deal with the first clan/ alliance that turned their tax up, that way they have a decent amount of creds to defend there rail, and lower level railed need higher taxes to defend because they already offer less xp and lower payouts Or maybe it's because a good chunk of alliances have had meetings and actually made a monopoly. Edited September 12, 2014 by AbaliskInfinite Link to comment Share on other sites More sharing options...
xethier Posted September 12, 2014 Share Posted September 12, 2014 (edited) i'd like to see some stats on the number of runs per hour broken down by tax rates. personally, once a node goes above 15-20% i don't bother. and any resource tax above 5% means that i go find something else to do. i just wonder how many players avoid the nodes at that point and at what point are clans actually taxing themselves out of profits. Edited September 12, 2014 by xethier Link to comment Share on other sites More sharing options...
elfkinn Posted September 12, 2014 Share Posted September 12, 2014 Or maybe it's because a good chunk of alliances have had meetings and actually made a monopoly.why would a alliance hae an underground meeting with another alliance it is pointless they would all be in one alliance if thy actually had a monopoly. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted September 12, 2014 Share Posted September 12, 2014 (edited) why would a alliance hae an underground meeting with another alliance it is pointless they would all be in one alliance if thy actually had a monopoly. Unofficial Alliances allow your rail to go uncontested due to them purposely failing/losing Conflicts to keep their friends in power AKA Politics. Edited September 12, 2014 by (PS4)kiddplay13 Link to comment Share on other sites More sharing options...
MrAnticitizen Posted September 12, 2014 Share Posted September 12, 2014 I believe it has to do with being out of funds from paying those who supported them in the conflicts. Link to comment Share on other sites More sharing options...
Kayco38 Posted September 12, 2014 Share Posted September 12, 2014 i'd like to see some stats on the number of runs per hour broken down by tax rates. personally, once a node goes above 15-20% i don't bother. and any resource tax above 5% means that i go find something else to do. i just wonder how many players avoid the nodes at that point and at what point are clans actually taxing themselves out of profits. i am exactly doing same if they tax too much like more than 20% (and 10 in farm spot) i don't bother try to go like i wont play sechura credits farming spot if i dont have 10 or less % credits tax Link to comment Share on other sites More sharing options...
Dasmir Posted September 12, 2014 Share Posted September 12, 2014 (edited) PS4 is doing better but not much. We have a 10% at Sechura, but no Battle Pay during Conflicts due to Clans having unofficial Alliances. 75% tax in all nodes until the unofficial alliances get stronger, like in 2 or 3 weeks . Edited September 12, 2014 by Dasmir Link to comment Share on other sites More sharing options...
xethier Posted September 12, 2014 Share Posted September 12, 2014 (edited) it would probably behoove someone in one of these alliances to run some numbers and figure out at what point does taxation reduce the number of players active on the node per hour to the point where it's hurting income. as well as at what percentage resource taxation does the same. i'd imagine many of these alliances are taxing themselves out of some fairly substantial gains. i don't know what reporting mechanisms are available to the alliances to determine these numbers, but even ballpark would probably help them tweak their tax rates to their own benefit. this would also benefit the community because people wouldn't be boycotting dark sectors due to taxation. (well, at least not as much) Edited September 12, 2014 by xethier Link to comment Share on other sites More sharing options...
Cazador-Themaster Posted September 12, 2014 Share Posted September 12, 2014 yeah, right now lol dark sectors only seems to work cause of xp Link to comment Share on other sites More sharing options...
Dasmir Posted September 12, 2014 Share Posted September 12, 2014 (edited) Its a easy fix all the monopoly thing if De force players to put a X ammount of battle pay if they want start a conflict like a minimal of 20k credits with 1M as reserve. Edited September 12, 2014 by Dasmir Link to comment Share on other sites More sharing options...
xethier Posted September 12, 2014 Share Posted September 12, 2014 Its a easy fix all the monopoly thing if De force players to put a X ammount of battle pay if they want start a conflict like a minimal of 20k credits with 1M as reserve. they could just as easily require that rail damage isn't counted unless battle pay is funded. (excepting alliance members) and set a minimum battlepay for all the nodes in the game. (something reasonable like 25% of what the dark sector itself would supply) Link to comment Share on other sites More sharing options...
darthdart Posted September 12, 2014 Share Posted September 12, 2014 Because this games pvp is a worthless godawful addition to the game filled with circlejerkers. I don't even care if that gets me a warning point. It's the truth. Link to comment Share on other sites More sharing options...
xethier Posted September 12, 2014 Share Posted September 12, 2014 Because this games pvp is a worthless godawful addition to the game filled with circlejerkers. I don't even care if that gets me a warning point. It's the truth. QFT! i'd personally just scrap the whole conflict paradigm completely. the dark sectors / tax system isn't terrible, but the rest of it most certainly is. Link to comment Share on other sites More sharing options...
JSWolfox Posted September 12, 2014 Share Posted September 12, 2014 At this point it is best to avoid the Dark Sectors. The sectors are all dominated by clans with heads full of greedy milk, and we should not show any support for them. If that means grinding through the Orokin Towers and normal sectors, then that is what we will have to do. Link to comment Share on other sites More sharing options...
SmokinDevil Posted September 12, 2014 Share Posted September 12, 2014 i'd like to see some stats on the number of runs per hour broken down by tax rates. personally, once a node goes above 15-20% i don't bother. and any resource tax above 5% means that i go find something else to do. i just wonder how many players avoid the nodes at that point and at what point are clans actually taxing themselves out of profits. it would probably behoove someone in one of these alliances to run some numbers and figure out at what point does taxation reduce the number of players active on the node per hour to the point where it's hurting income. as well as at what percentage resource taxation does the same. i'd imagine many of these alliances are taxing themselves out of some fairly substantial gains. i don't know what reporting mechanisms are available to the alliances to determine these numbers, but even ballpark would probably help them tweak their tax rates to their own benefit. this would also benefit the community because people wouldn't be boycotting dark sectors due to taxation. (well, at least not as much) It's a whole lot of money. Warframe community is really good at this. Say one thing and do the other. Link to comment Share on other sites More sharing options...
dashashou Posted September 12, 2014 Share Posted September 12, 2014 it's the death of dark sectors why bother to do them ? when it's only 5 k Link to comment Share on other sites More sharing options...
Inez Posted September 12, 2014 Share Posted September 12, 2014 So basically they tax the hell out of us and use that money to bribe us, so they can tax the hell out of us some more. Sounds familiar. Link to comment Share on other sites More sharing options...
Zhyzak Posted September 12, 2014 Share Posted September 12, 2014 personally, once a node goes above 15-20% i don't bother. and any resource tax above 5% means that i go find something else to do. i just wonder how many players avoid the nodes at that point and at what point are clans actually taxing themselves out of profits. I, for one, definitely avoid them when they go too high, or just look for a slightly-less-XP Dark Sector to visit instead. I don't really mind if it's 20% or less, but 75%? That's just crazy. The 20k run means you leave with 5 and they're taking 15k of what you just earned. They can go die in a fire. I also found it slightly annoying when the tax on Sechura was raised to push people to Ceres, I wanted the bonus Rifle XP instead of Melee kills, but I'm not going to help fund Alliances who raise taxes so high. Link to comment Share on other sites More sharing options...
hanyizzle Posted September 12, 2014 Share Posted September 12, 2014 Why does this community like to misuse the term "monopoly" so much? If these alliances are working together to control everything, it's called collusion. Link to comment Share on other sites More sharing options...
makaloff95 Posted September 12, 2014 Share Posted September 12, 2014 if you want to farm creds, go void missions, you get atleast 10k per mission (usually 20k-25k but it depends) and dont trust DS for one second, they act like typical politicans: promising gold and green forests but ends up beign sewer filth...... Link to comment Share on other sites More sharing options...
SilentCircle Posted September 12, 2014 Share Posted September 12, 2014 (edited) Why does this community like to misuse the term "monopoly" so much? If these alliances are working together to control everything, it's called collusion. http://en.wikipedia.org/wiki/Cartel Edit: Maybe Dark Sectors need Antitrust laws aswell. Edited September 12, 2014 by SilentCircle Link to comment Share on other sites More sharing options...
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