manole10 Posted September 12, 2014 Share Posted September 12, 2014 Then make molt inflict forced toxin,viral,gas,corrosive to enemies around it :D I would be way happy with venom disabling enemies in some way. Yeah, that would be the ticket. Link to comment Share on other sites More sharing options...
SabreUr Posted September 12, 2014 Share Posted September 12, 2014 Moving to Warframe and Abiities Feedback Link to comment Share on other sites More sharing options...
MechaKnight Posted September 12, 2014 Share Posted September 12, 2014 (edited) Not only would the explosion be like Saryn's Molt, but Loki's Decoy is already better since you can place it where you want and it generates attention for itself by firing its gun. Molt doesn't make noise, so enemies quickly ignore it the moment Saryn fires a gun. Also, Molt costs twice as much energy as Decoy as of now. Edited September 12, 2014 by MechaKnight Link to comment Share on other sites More sharing options...
Brimir Posted September 12, 2014 Share Posted September 12, 2014 Loki is not supposed to have any damaging abilities (yeah I know Radial Disarm recently got changed so it now hurts Infested, but whatever...) Link to comment Share on other sites More sharing options...
Zeptimus Posted September 12, 2014 Share Posted September 12, 2014 >Doesn't use decoy as lokiDISGUSTING! Link to comment Share on other sites More sharing options...
ra9una Posted September 12, 2014 Share Posted September 12, 2014 You mean you don't already use Decoy while playing Loki? Link to comment Share on other sites More sharing options...
Nichivo Posted September 12, 2014 Share Posted September 12, 2014 Only buff I'm willing to see on Loki is being able to cast multiple decoys. I could see more than one decoy being viable maybe a 3 decoy limit, and perhaps make the decoys timer based only, so they are not instantly destroyed by lvl 100+ mobs. Link to comment Share on other sites More sharing options...
MechaKnight Posted September 12, 2014 Share Posted September 12, 2014 Only buff I'm willing to see on Loki is being able to cast multiple decoys. I could see more than one decoy being viable maybe a 3 decoy limit, and perhaps make the decoys timer based only, so they are not instantly destroyed by lvl 100+ mobs. Decent, would like to see Molt do this too. Link to comment Share on other sites More sharing options...
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