noveltyhero Posted September 12, 2014 Share Posted September 12, 2014 (edited) Hey there, Just saying, please add invincibility for: -Loading in (this lasts until a player does something or max at 10 seconds) -Cinematics (for duration of cinematic, counting in fading time) -Exiting mission, ever died when you exited a def mission and then Grineer dude comes quickly and kills you as you are in the extraction menu? I have Can't think of anymore right now :) Edited September 12, 2014 by noveltyhero Link to comment Share on other sites More sharing options...
Archistopheles Posted September 12, 2014 Share Posted September 12, 2014 Wave 5/10 etc when stalker decides to jump you. Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 12, 2014 Share Posted September 12, 2014 -Loading in (this lasts until a player does something, moves or uses ability) Make it 10 second invulnerability starting as soon as you are fully loaded. This practically encourages AFKing Link to comment Share on other sites More sharing options...
Hybridon Posted September 12, 2014 Share Posted September 12, 2014 Wave 5/10 etc when stalker decides to jump you. Hes just givin you a surprise party. SURPRISE TENNO! Link to comment Share on other sites More sharing options...
BloodCarnival Posted September 12, 2014 Share Posted September 12, 2014 Make it 10 second invulnerability starting as soon as you are fully loaded. This practically encourages AFKing LOL was trying to put this into words. I agree with cinematic invulnerability and not quite sure what you're trying to say for the third one. You should be invulnerable during the extraction sequence. Link to comment Share on other sites More sharing options...
Monolake Posted September 12, 2014 Share Posted September 12, 2014 (edited) yeh, getting killed during host migration, spawning or intermission screen should not happen Edited September 12, 2014 by Monolake Link to comment Share on other sites More sharing options...
noveltyhero Posted September 12, 2014 Author Share Posted September 12, 2014 Make it 10 second invulnerability starting as soon as you are fully loaded. This practically encourages AFKing Fixed, thanks didn't think about 0.0 I agree with cinematic invulnerability and not quite sure what you're trying to say for the third one. You should be invulnerable during the extraction sequence. Yeah pretty much that. I've nearly died a lot with one death actually happening. It is always like "Come on come on, faster!" Link to comment Share on other sites More sharing options...
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