Kaokasalis Posted September 13, 2014 Share Posted September 13, 2014 (edited) Out of all the factions i think Corpus is the most boring faction to look at in unit variation. They can be fun to fight and have some interesting units like the Grineer but they are sorely lacking in unit variation. Every crewman is basicly a recoloured version compared to the basic ones and the moas and drones arent much better. Its such a shame because the Corpus crewman voices and the new Corpus soundtrack is really awesome. Compared to the Grineer who has different units for other tilesets or atleast just another helmet on different kinds of soldiers to add some kind of uniqueness the Corpus is extremely lacking. The Infested was also pretty boring visually before but they were given the infested osprey and still have more to come in the form of the infested moa and two more ancients. When the Infested units are done i really do hope the Corpus is getting some restyling to make them on par with the other factions artwise. Edited September 13, 2014 by Afsky Link to comment Share on other sites More sharing options...
vaugahn Posted September 13, 2014 Share Posted September 13, 2014 The Corpus do need better unit variety. They could also use some updates to their old tilesets. However, I think "boring and sterile" is part of their aesthetic, so that should be taken into consideration. Link to comment Share on other sites More sharing options...
Archistopheles Posted September 13, 2014 Share Posted September 13, 2014 There's a lot of detail that we miss because it's... well... detail. Link to comment Share on other sites More sharing options...
Kaokasalis Posted September 13, 2014 Author Share Posted September 13, 2014 The Corpus do need better unit variety. They could also use some updates to their old tilesets. However, I think "boring and sterile" is part of their aesthetic, so that should be taken into consideration. I did mean unit variety only. I have edited my post for clarity. Thanks. Link to comment Share on other sites More sharing options...
OriVerda Posted September 13, 2014 Share Posted September 13, 2014 I've been asking for the Corpus to get their own unique camo ever since the Grineer got theirs on Phobos and Earth. Give me a good reason why the Corpus don't get any snow camouflage for their ice planets. Link to comment Share on other sites More sharing options...
Voidcrash Posted September 13, 2014 Share Posted September 13, 2014 I've been asking for the Corpus to get their own unique camo ever since the Grineer got theirs on Phobos and Earth. Give me a good reason why the Corpus don't get any snow camouflage for their ice planets. "Do you have any idea how many credits that would cost?" -Corpus Board Link to comment Share on other sites More sharing options...
Arlayn Posted September 13, 2014 Share Posted September 13, 2014 Corpus are getting new units in the future. Very fancy, and violent ones as well... Link to comment Share on other sites More sharing options...
VKhaun Posted September 13, 2014 Share Posted September 13, 2014 I think we need to add variation by making them more uniform. It's weird to call them a militant space corp, then see everyone wearing a different color uniform and behaving differently. I'd like to see spawns that all have the same color uniform, and this color indicates squad type. Like a whole bunch of dark blue enemies, seven with dera, one tech and two glaxion. A whole squad of yellow-orange show up and they're all using prods and running with shockwave moa. Variety throughout a mission, rather than just a giant kerfuffle of 50 enemy types. Link to comment Share on other sites More sharing options...
noveltyhero Posted September 13, 2014 Share Posted September 13, 2014 Actually I had a post on enemy variety: https://forums.warframe.com/index.php?/topic/298517-how-rng-can-compliment-enemy-variety/ I agree that I would love to see way more variety not just for Corpus, but for all enemies and creatures too :/ Link to comment Share on other sites More sharing options...
[DE]Draice Posted September 15, 2014 Share Posted September 15, 2014 We do have plans for more Corpus enemies in the future, including a modular one who'll be able to be assembled from various pieces to create variation, like the female Grineer enemy. We don't have an ETA for when these will appear in the game though. Link to comment Share on other sites More sharing options...
Bietzsche1er Posted September 15, 2014 Share Posted September 15, 2014 They need giants robots!!!! Domo arigato corpus roboto!!! Link to comment Share on other sites More sharing options...
Imaru Posted September 15, 2014 Share Posted September 15, 2014 We do have plans for more Corpus enemies in the future, including a modular one who'll be able to be assembled from various pieces to create variation, like the female Grineer enemy. We don't have an ETA for when these will appear in the game though. omigod YES! That will be amazing! :D Link to comment Share on other sites More sharing options...
Lactamid Posted September 15, 2014 Share Posted September 15, 2014 We do have plans for more Corpus enemies in the future, including a modular one who'll be able to be assembled from various pieces to create variation, like the female Grineer enemy. We don't have an ETA for when these will appear in the game though. Will there possibly be any Corpus units that are "outpost" specific, or go with the new ice tileset that you guys made? Also, please take a look at snipers. There are so many spots on your maps where snipers could be, but they're not. Let them shine a laser in our face when taking aim, alerting us of their precense. Or have our warframes detect some kind of "lock on" and warn us. Let snipers be dangerous, not just units that should really be somewhere else. Link to comment Share on other sites More sharing options...
IAmTheWar Posted September 15, 2014 Share Posted September 15, 2014 Any chance the Corpus Tech will be able to spawn Shield Osprey again? That was a really cool feature about them besides the whole pew pew with the Supra. Link to comment Share on other sites More sharing options...
FrackingBiscuit Posted September 15, 2014 Share Posted September 15, 2014 Agreed on all count. Most enemies are just a gun and a different colored shirt. I think even before we get new Corpus enemies, the old ones need to be touched up. Elite Crewmen don't seem elite at all; they're just blue. Elites need to be beefier in a manner similar to Elite Lancers. Prod Crewmen need some way to close the distance with players like Scorpions and Flameblades, either a special ability or just some riot gear/hardlight riot shield that lets them survive charging a Tenno. And maybe find some way to introduce the Tetra (maybe another regional enemy like the Detron Crewman) and the Penta (a new type of heavy to support the Techs?). I also remember some people after the first Tactical Alert saying that toned-down/low-power Hyenas were actually some of the most fun they've ever gotten out of a relatively normal enemy. Hyenas bring a three-dimensional element to battles that you can't get out of other enemies whose only vertical movement is floating in the air (looking at you, Hellions) and are overall just an interesting enemy to see and fight. Why limit Corpus quadrupeds to bosses and assassins? Get some mass-produced warhounds in there! Since we're on the topic of Corpus unit variety, can we also talk about their aesthetics? I've heard a lot of people criticize techs for just being big red crewmen in the past. I've also seen a lot of people talk about giving techs some kind of exo-suit/power loader rig. Not too long ago I saw this idea pop up on the forums: By Zhormungandr Original thread: https://forums.warframe.com/index.php?/topic/302811-corpus-tech-reimagithingie-artwork/ I still an idea like this would be fantastic and make the Corpus something worth looking at. Link to comment Share on other sites More sharing options...
Hortonman Posted September 15, 2014 Share Posted September 15, 2014 I think they could use more "miniboss" units. I thoroughly enjoyed having hyenas mixed in with the standard troops during the tactical alert, and I can't wait for the riot moa. I think having larger, more threatening enemies mixed in with the fodder would help provide needed variety, both visually and in terms of gameplay. Link to comment Share on other sites More sharing options...
ValhaHazred Posted September 15, 2014 Share Posted September 15, 2014 There where a lot of good finalists from the enemy contest that I hope trickle in. Link to comment Share on other sites More sharing options...
Evanescent Posted September 15, 2014 Share Posted September 15, 2014 (edited) corrupted Hyenas o.0 Edited September 15, 2014 by Evanescent Link to comment Share on other sites More sharing options...
Othergrunty Posted September 15, 2014 Share Posted September 15, 2014 (edited) We do have plans for more Corpus enemies in the future, including a modular one who'll be able to be assembled from various pieces to create variation, like the female Grineer enemy. We don't have an ETA for when these will appear in the game though. Wait. Can you elaborate why you bring up the female Grineer as being modular instead of the male Grineer who are more numerous in variation? Does that mean the male Grineer are not modular? Okay, let me take a step back first. With modular you mean that you can freely replace the arms, legs and heads (or place extra items like backpacks) of the a certain enemies, instead of just the head like with Warframes. Which allows you to create more variations of enemies quicker. Right? So since you bring up the female Grineer instead of the male Grineer it sounds like the regular male Grineer are not modular (yet). Which makes me wonder why we only got 2 destinct female Grineer units (Balista and Heavy Gunner have the same model) while we have 4 destinct male Grineer models (5 if you count the capture target)? Is this also the reason you guys removed the original Sawman? Because the saw weapon was fixed to the arm instead of being reusable on other units? Anyway, hope you don't throw in more moa variants for Corpus. It's the human enemies who are in dire need of variations first. Edited September 15, 2014 by Othergrunty Link to comment Share on other sites More sharing options...
YouHaveShamedYoFamory Posted September 15, 2014 Share Posted September 15, 2014 They need giants robots!!!! Domo arigato corpus roboto!!! we need them to use spiral energy and use big robots. Link to comment Share on other sites More sharing options...
osheroth Posted September 15, 2014 Share Posted September 15, 2014 Hopefully we'll get more corpus enemies when infected salad V comes out of his hole, not to mention the rework on Derf Anyo and the new enemy concept chosen by the community is on its way. Link to comment Share on other sites More sharing options...
blackgu4rd Posted September 15, 2014 Share Posted September 15, 2014 The giant techs really need a different model rather than their current resize+palette swap. Link to comment Share on other sites More sharing options...
unknow99 Posted September 15, 2014 Share Posted September 15, 2014 Enemies of the tenno submissions are like a gold mine for this. Corpus auxiliatrix, the silverbones miniboss... Lots of concepts to make them less look like simple colorswaps. Moreover, if D.E. manages to bring more elite/corrupted/infested/tilesets versions of enemies, the problem is solved. "Ah yeah? And what will their equipment be?" Just look at the market man. There's a lot of weapons without owners there... Link to comment Share on other sites More sharing options...
Senketsu_ Posted September 15, 2014 Share Posted September 15, 2014 I would like to see more Corpus units with all the Corpus weapons the Tenno have. Like the Tetra/Glaxion/Amprex. Link to comment Share on other sites More sharing options...
(PSN)UncleYuggles69 Posted September 15, 2014 Share Posted September 15, 2014 Add Crewman Recruits, give them Bratons and make them have no helmet because, you know, they are recruits. I have terrible ideas. Link to comment Share on other sites More sharing options...
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