Brimir Posted September 16, 2014 Share Posted September 16, 2014 Corpus Techs should wear some sort of powersuit to warrant their big size, with the twist being that it is probably not designed for combat (as they are technicians, not security). Like... Link to comment Share on other sites More sharing options...
Epicagemo Posted September 16, 2014 Share Posted September 16, 2014 Remember those fire hyenas in the Minimum Conclave of 700/500 Thing? I bet that's going to be the new corpus units equivalent to the heavy gunners of the grineers. Nasty little buggers. Link to comment Share on other sites More sharing options...
Fraystar Posted September 16, 2014 Share Posted September 16, 2014 -snip- Anyway, hope you don't throw in more moa variants for Corpus. It's the human enemies who are in dire need of variations first. Wouldn't that steer off from the Corpus lore? Link to comment Share on other sites More sharing options...
Prod_Crewman Posted September 16, 2014 Share Posted September 16, 2014 i don't want to swear... Link to comment Share on other sites More sharing options...
HAYABU5A Posted September 16, 2014 Share Posted September 16, 2014 https://forums.warframe.com/index.php?/topic/231058-the-riot-moa-corpus-concept-artwork-included/ Link to comment Share on other sites More sharing options...
Othergrunty Posted September 16, 2014 Share Posted September 16, 2014 (edited) Wouldn't that steer off from the Corpus lore? Corpus lore states that the only contact outsiders have with them are their robotic proxies. Since we allready have contact with their human drones, it means that they don't soley rely on robots for guarding their property and for warfare. Likewise during invasion they make heavy use of elite crewmen. Since we encounter plenty of human corpus enemies, i think it's time they get a bit more variation in design beyond different colored jumpsuit. Elite Crewmen could get a padded looking suits. Snipers could get a shoulder mounted sensor eye for aiming. Prodman could get a cosmetic shield on the arm and a different shaped helmet. Some variation in design to reinforce their jobs. Edited September 16, 2014 by Othergrunty Link to comment Share on other sites More sharing options...
PCwarrior_99 Posted September 16, 2014 Share Posted September 16, 2014 As great lover of the corpus faction, I really would like to see more units, every time I go on the dock in the corpus planet tileset I strangely ever imagine a giga-robot get out from one of the locked doors and trow you hundreds of seeking rockets... maybe, when it spawns, you can lock the doors too and make the Lotus warn of it's presence, give it a personal voice and guns, guns and guns. I don't wanna every time jump that thing like it was only a big empty room, I want something consistant that can fill up that, and maybe make spawn from the docking corpus ships only eximus units. My problem? I dream too much and work too less, so I haven't made a concept about it (and because I got some photoshop troubles too...). The ultra-known concept art of the riot MOA would be a perfect start, only give it a huge quantity of ultra resistant shields and only a couple of weack spots where you can deal consistant damage. Link to comment Share on other sites More sharing options...
Brimir Posted September 16, 2014 Share Posted September 16, 2014 (edited) I dunno, to be honest. It looks great and all, but personally I believe the Corpus would benefit from moving away from MOAs and Crewmen and come up with something entirely new. Maybe if they didn't have over 9000 different MOAs already... Edited September 16, 2014 by Brimir Link to comment Share on other sites More sharing options...
taiiat Posted September 18, 2014 Share Posted September 18, 2014 We do have plans for more Corpus enemies in the future, including a modular one who'll be able to be assembled from various pieces to create variation, like the female Grineer enemy. We don't have an ETA for when these will appear in the game though. lego robots confirmed Link to comment Share on other sites More sharing options...
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