Arioch1973 Posted September 14, 2014 Share Posted September 14, 2014 While I am grateful that they allowed you to toggle the run/walk in the game, I would like to propose a better system for those that play with controllers. By using the analogue sticks you could have a transition between walking/running just by how much you push the stick in a direction. This would also allow the pressing of the button on the stick (which now is used for toggle between walk/run) to be used for activating rolling instead. A much more natural way to control your character imho. What do you say? And I hope the developers will at least consider this idea :) Link to comment Share on other sites More sharing options...
Alex9-3-9 Posted September 14, 2014 Share Posted September 14, 2014 dude if you hold the stick just a little bit forward you will walk. havent you noticed this. Link to comment Share on other sites More sharing options...
Arioch1973 Posted September 15, 2014 Author Share Posted September 15, 2014 (edited) Yes. But what I failed to explain clearly was that what I wanted is a transition from Walking to Running to Rushing (holding down left stick is by default to enable rushing), and I want it just by moving the stick to the max axis point. That would free up a button for other actions as rolling or whatever you feel you need. Meanwhile I remapped Rush/Roll to left bumper button, and activate currently select power to pressing left stick. It is at least for me easier to keep the left bumper pressed while controlling my character than it is to pressing down the stick while moving it. Alternative is to set left stick to toggle rush, but ten you lose the ability to Roll. Edited September 15, 2014 by Arioch1973 Link to comment Share on other sites More sharing options...
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