AVEOX Posted September 14, 2014 Share Posted September 14, 2014 (edited) UPDATE 14.6.0: https://forums.warframe.com/index.php?/topic/307792-update-1460/ I was working perfectly fine before this so called *improved changes*. For real. I used to aim it on the sky so it goes upwards. Now it goes random directions. Anyone else? Please try for yourself right now and see what I mean. EDIT: Tried it again but this time on SOLO MODE. Seems to work fine there. Edited September 14, 2014 by AVEOX Link to comment Share on other sites More sharing options...
noveltyhero Posted September 14, 2014 Share Posted September 14, 2014 I never thought it needed a fix >.> Link to comment Share on other sites More sharing options...
AVEOX Posted September 14, 2014 Author Share Posted September 14, 2014 I never thought it needed a fix >.> It never did. IDK why they had to fix it, now it's all screwed up. Link to comment Share on other sites More sharing options...
Deservate Posted September 14, 2014 Share Posted September 14, 2014 It goes into the direction you want to, but not in the given height. Link to comment Share on other sites More sharing options...
7grims Posted September 14, 2014 Share Posted September 14, 2014 We used to miss allot with the old way, cause the aim would be wherever you looked at in the very last second. Now it aims exactly were you are pointing when you press the button to do the ability. Even if you move or aim else were it launches to the spot were you initially intended. Link to comment Share on other sites More sharing options...
dashashou Posted September 14, 2014 Share Posted September 14, 2014 i pref. the old way - it was more fluid and could with a bit of practice have it where u needed it Link to comment Share on other sites More sharing options...
vaugahn Posted September 14, 2014 Share Posted September 14, 2014 It seems like it follows your reticle better, but sometimes seems to head away from enemies. Link to comment Share on other sites More sharing options...
Just4Games Posted September 14, 2014 Share Posted September 14, 2014 We used to miss allot with the old way, cause the aim would be wherever you looked at in the very last second. Now it aims exactly were you are pointing when you press the button to do the ability. Even if you move or aim else were it launches to the spot were you initially intended. You sure? I was standing, aimed to a door, used the skill and guess what! The prism goes in my right not where i aim. The "fix" is no fix! Link to comment Share on other sites More sharing options...
FeedingWolves Posted September 14, 2014 Share Posted September 14, 2014 It's no longer based on where you aim, it's based on your direction when you activate the skill. it's not a fix at all, it's a restriction. You can no longer begin the charge and free aim where you want it to be thrown. It's locked at the point of when you activate the skill. Link to comment Share on other sites More sharing options...
Davoodoo Posted September 14, 2014 Share Posted September 14, 2014 (edited) It was surgically accurate before, now just goes off in random direction most of the time. Happens most often in closed spaces, in open areas it goes in general direction of where you aim. Edited September 14, 2014 by Davoodoo Link to comment Share on other sites More sharing options...
SlyBoots Posted September 14, 2014 Share Posted September 14, 2014 so it's again a case of working fine as host/solo and being buggered if client? Link to comment Share on other sites More sharing options...
letusmakewaste Posted September 14, 2014 Share Posted September 14, 2014 (edited) I agree it worked better before. Enemies don't stop moving when you activate the skill so being able to adjust aim till the last second was very useful. It worked perfect. I don't know why they changed it. I can't imagine many people complained so I assume this is a case of them listening to just the loudest people and ignoring the silent majority Edited September 15, 2014 by letusmakewaste Link to comment Share on other sites More sharing options...
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