EvilReFlex Posted September 15, 2014 Share Posted September 15, 2014 I like the Torid, but... * Sniper-Ammo to pick up and only 60 shots to carry is not enough! Change it to normal Rifle-Ammo. * Change the damage type to "Viral" or "Gas" * The Firestorm Mod is to weak on Torid. Link to comment Share on other sites More sharing options...
at35z Posted September 15, 2014 Share Posted September 15, 2014 It has just been balanced to use Sniper ammo, like all the other launchers. And... you'd add a fire or cold mod anyway to increase its damage, so I think now the toxin is fine. ((No experience with Firestorm.)) Link to comment Share on other sites More sharing options...
Anatolius Posted September 15, 2014 Share Posted September 15, 2014 ^ Like dude said, they balaanced it because otherwise you would have infinite ammo Personally I like it as toxic because it opens up the possibility for corrision: really nice on grineer missions i havent found a place for firestorm but do you men that its not working as indeed and not making the cloud bigger? because i think that is all it does Link to comment Share on other sites More sharing options...
Dasmir Posted September 15, 2014 Share Posted September 15, 2014 (edited) Uhhh no i use my torid in T4 and owns everything also Firestorm is a huge buff Edited September 15, 2014 by Dasmir Link to comment Share on other sites More sharing options...
Misgenesis Posted September 15, 2014 Share Posted September 15, 2014 Its actually really good once you get some forma in it. Link to comment Share on other sites More sharing options...
Quizel Posted September 15, 2014 Share Posted September 15, 2014 For the luv of god keep it the same base dmg. If you want it to have gas or viral base dmg mod it that way. Having pure toxic dmg is very nice option to have against corpus. Link to comment Share on other sites More sharing options...
RiouHotaru Posted September 15, 2014 Share Posted September 15, 2014 Torid is ridiculous. Ridiculously good that is. Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted September 15, 2014 Share Posted September 15, 2014 Pure Toxic damage it a great elemental damage type same with pure electric. These base elemental damages are so versatile and much more capable in damage than any punc, slash, impact damage type. Link to comment Share on other sites More sharing options...
Seanjuju Posted September 15, 2014 Share Posted September 15, 2014 I'm still waiting for DE to add the rest of the 14.2 changes. The cloud is supposed to produce critical hits but can't, Its been over a month so I can't say when they'll get around to it. I'll wait to give feedback until then though. Link to comment Share on other sites More sharing options...
Dasmir Posted September 15, 2014 Share Posted September 15, 2014 I'm still waiting for DE to add the rest of the 14.2 changes. The cloud is supposed to produce critical hits but can't, Its been over a month so I can't say when they'll get around to it. I'll wait to give feedback until then though. The critical stuff is aplied to the proyectil and no the gas. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted September 15, 2014 Share Posted September 15, 2014 Strange, I find that it's absolutely fantastic thanks to the recent buffs. Personally I've rarely ever had problems with the ammo, but if it's really that bad for you there's always ammo mutation. The innate Toxic makes it a lot more interchangeable with elemental types (although I do run Viral on it myself so I could care less either way). Also Firestorm seems to be decent enough on it. Link to comment Share on other sites More sharing options...
Seanjuju Posted September 15, 2014 Share Posted September 15, 2014 The critical stuff is aplied to the proyectil and no the gas. You're wrong. The gas is supposed to produce critical hits but doesn't. DE is aware of the issue Link to comment Share on other sites More sharing options...
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