Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

So.. Campfire Anyone?


MikeJonesDaOreo
 Share

Recommended Posts

You know, have some smores, look up at the stars at night, tell campfire stories...... Lol.

 

Jokes aside, has this happened to anyone else? When you kill the Grineer with the Ignis, forgot the name, his flames remain in the mission the entire time just floating there continuing to spit fire. This has happened quite a few times for a long while now so I'm not sure if its just me or if others are getting and haven't really said anyting.

 

http://i272.photobucket.com/albums/jj170/blackmike936/Campfire_zpsb1b34d12.jpg

 

 

EDIT: Heres a picture of what I mean

Edited by MikeJonesDaOreo
Link to comment
Share on other sites

this is one of the bugs that usually happen when upload bandwidth of host (or download of client) is not enough and some elements of FX remain unchanged (they serve only to visual appeal and are thus secondary in processing) as data packages get lost due to game running on UDP protocol (actually all games use it, just that some games don't handle it very good). that is why such bugs only happen at the client side.

 

Note that i may be wrong.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...