SabreUr Posted September 16, 2014 Share Posted September 16, 2014 This is quite old bug. When team approaches this extraction point, there is an animation showing Liset descending into the valley. Then it plays aga, and again, which looks quite silly, especially because you can see Liset's tail that suddenly disappears when animation restarts. Mentioned extraction point (with three platforms, though I am not sure if this is not an issue with other "platform extraction point" too. I can't get this tile to spawn). Link to comment Share on other sites More sharing options...
X3Evanescence Posted September 16, 2014 Share Posted September 16, 2014 (edited) Agreed. It looks weird, then silly, then annoying. Progressed as i keep on staring at the Liset descending again... And again.... And again. Edited September 16, 2014 by X3Evanescence Link to comment Share on other sites More sharing options...
Killerkarpfen Posted September 19, 2014 Share Posted September 19, 2014 Another issue I only hear for the first time now. :( Fixed, will be good with next content update. Thanks for the report and sorry for the wait. Link to comment Share on other sites More sharing options...
ZirilanOfTheClaw Posted September 19, 2014 Share Posted September 19, 2014 Poor old Lisets, the Tenno start to use the new (old) model, so the old (new) model are send to bottom of Corpus valleys :( Link to comment Share on other sites More sharing options...
izzatuw Posted September 19, 2014 Share Posted September 19, 2014 This is all Killerkarpfen's doing D: He's under da sea! Wanting you to stay with him Link to comment Share on other sites More sharing options...
SabreUr Posted September 19, 2014 Author Share Posted September 19, 2014 Another issue I only hear for the first time now. :( Fixed, will be good with next content update. Thanks for the report and sorry for the wait. Probably on of those "So obvious that for sure someone else already reported" type of bugs :D Thanks for fix! Link to comment Share on other sites More sharing options...
izzatuw Posted September 19, 2014 Share Posted September 19, 2014 Probably on of those "So obvious that for sure someone else already reported" type of bugs :D Thanks for fix! Thinking about it, this has happened in a Mercury mission before. All doors were locked even if They weren't, enemies ai were stopped and I could still use my abilities and weapons Link to comment Share on other sites More sharing options...
TennoH2ODelirious Posted October 27, 2014 Share Posted October 27, 2014 it's funny because its going to the rock over and over again at the same time it looks like it will never stop Link to comment Share on other sites More sharing options...
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